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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
35 lines
940 B
C++
35 lines
940 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/OwnPtr.h>
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#include <Kernel/VM/Region.h>
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namespace Kernel {
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class MappedROM {
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public:
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const u8* base() const { return region->vaddr().offset(offset).as_ptr(); }
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const u8* end() const { return base() + size; }
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OwnPtr<Region> region;
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size_t size { 0 };
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size_t offset { 0 };
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PhysicalAddress paddr;
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Optional<PhysicalAddress> find_chunk_starting_with(StringView prefix, size_t chunk_size) const
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{
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for (auto* candidate = base(); candidate < end(); candidate += chunk_size) {
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if (!__builtin_memcmp(prefix.characters_without_null_termination(), candidate, prefix.length()))
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return paddr_of(candidate);
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}
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return {};
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}
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PhysicalAddress paddr_of(const u8* ptr) const { return paddr.offset(ptr - this->base()); }
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};
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}
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