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ad3242bab7
The fact that they *are* subclasses is an implementation detail and should not be highlighted. The spec calls these NativeErrors, so let's use that. Also added a comment explaining *why* they inherit from Error - I was about to change that :^)
49 lines
2.1 KiB
C++
49 lines
2.1 KiB
C++
/*
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* Copyright (c) 2020-2021, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/Error.h>
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#include <LibJS/Runtime/NativeFunction.h>
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namespace JS {
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class ErrorConstructor final : public NativeFunction {
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JS_OBJECT(ErrorConstructor, NativeFunction);
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public:
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explicit ErrorConstructor(GlobalObject&);
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virtual void initialize(GlobalObject&) override;
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virtual ~ErrorConstructor() override = default;
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virtual Value call() override;
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virtual Value construct(Function& new_target) override;
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private:
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virtual bool has_constructor() const override { return true; }
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};
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#define DECLARE_NATIVE_ERROR_CONSTRUCTOR(ClassName, snake_name, PrototypeName, ConstructorName) \
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class ConstructorName final : public NativeFunction { \
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JS_OBJECT(ConstructorName, NativeFunction); \
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\
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public: \
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explicit ConstructorName(GlobalObject&); \
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virtual void initialize(GlobalObject&) override; \
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virtual ~ConstructorName() override; \
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virtual Value call() override; \
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virtual Value construct(Function& new_target) override; \
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\
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private: \
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virtual bool has_constructor() const override { return true; } \
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};
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#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
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DECLARE_NATIVE_ERROR_CONSTRUCTOR(ClassName, snake_name, PrototypeName, ConstructorName)
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JS_ENUMERATE_NATIVE_ERRORS
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#undef __JS_ENUMERATE
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}
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