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7f5a2c1466
Instead of putting everything in one hash map, let's distinguish between the devices based on their type. This change makes the devices semantically separated, and is considered a preparation before we could expose a comprehensive list of allocations per major numbers and their purpose.
80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/Error.h>
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#include <AK/OwnPtr.h>
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#include <AK/Types.h>
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#include <Kernel/API/DeviceEvent.h>
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#include <Kernel/API/DeviceFileTypes.h>
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#include <Kernel/API/TimePage.h>
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#include <Kernel/Arch/RegisterState.h>
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#include <Kernel/Devices/BlockDevice.h>
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#include <Kernel/Devices/CharacterDevice.h>
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#include <Kernel/Devices/Device.h>
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#include <Kernel/Devices/Generic/ConsoleDevice.h>
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#include <Kernel/Devices/Generic/DeviceControlDevice.h>
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#include <Kernel/Devices/Generic/NullDevice.h>
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#include <Kernel/Library/LockRefPtr.h>
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#include <Kernel/UnixTypes.h>
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namespace Kernel {
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class DeviceManagement {
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public:
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DeviceManagement();
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static void initialize();
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static DeviceManagement& the();
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void attach_null_device(NullDevice const&);
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void attach_device_control_device(DeviceControlDevice const&);
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bool is_console_device_attached() const { return !m_console_device.is_null(); }
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void attach_console_device(ConsoleDevice const&);
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void after_inserting_device(Badge<Device>, Device&);
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void before_device_removal(Badge<Device>, Device&);
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RefPtr<Device> get_device(DeviceNodeType, MajorNumber major, MinorNumber minor);
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NullDevice const& null_device() const;
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NullDevice& null_device();
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ConsoleDevice const& console_device() const;
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ConsoleDevice& console_device();
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template<typename DeviceType, typename... Args>
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static inline ErrorOr<NonnullLockRefPtr<DeviceType>> try_create_device(Args&&... args)
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requires(requires(Args... args) { DeviceType::try_create(args...); })
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{
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auto device = TRY(DeviceType::try_create(forward<Args>(args)...));
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TRY(device->after_inserting());
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return device;
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}
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template<typename DeviceType, typename... Args>
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static inline ErrorOr<NonnullLockRefPtr<DeviceType>> try_create_device(Args&&... args)
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{
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auto device = TRY(adopt_nonnull_lock_ref_or_enomem(new (nothrow) DeviceType(forward<Args>(args)...)));
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TRY(device->after_inserting());
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return device;
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}
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SpinlockProtected<CircularQueue<DeviceEvent, 100>, LockRank::None>& event_queue(Badge<DeviceControlDevice>);
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private:
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LockRefPtr<NullDevice> m_null_device;
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LockRefPtr<ConsoleDevice> m_console_device;
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LockRefPtr<DeviceControlDevice> m_device_control_device;
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SpinlockProtected<HashMap<u64, BlockDevice*>, LockRank::None> m_block_devices {};
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SpinlockProtected<HashMap<u64, CharacterDevice*>, LockRank::None> m_char_devices {};
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SpinlockProtected<CircularQueue<DeviceEvent, 100>, LockRank::None> m_event_queue {};
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};
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}
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