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fcdd202741
... instead of returning the maximum number of Processor objects that we can allocate. Some ports (e.g. gdb) rely on this information to determine the number of worker threads to spawn. When gdb spawned 64 threads, the kernel could not cope with generating backtraces for it, which prevented us from debugging it properly. This commit also removes the confusingly named `Processor::processor_count` function so that this mistake can't happen again. |
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aarch64 | ||
x86 | ||
DeferredCallEntry.h | ||
Processor.h | ||
ProcessorSpecificDataID.h | ||
RegisterState.h | ||
ScopedCritical.h | ||
SmapDisabler.h | ||
Spinlock.h |