serenity/Applications/Piano/main.cpp
Andreas Kling 841b2e5d13 WindowServer+LibGUI: Pass window icons as shared buffers rather than paths.
Now that we support more than 2 clients per shared buffer, we can use them
for window icons. I didn't do that previously since it would have made the
Taskbar process unable to access the icons.

This opens up some nice possibilities for programmatically generated icons.
2019-07-28 10:18:49 +02:00

60 lines
1.7 KiB
C++

#include "Music.h"
#include "PianoWidget.h"
#include <LibAudio/AClientConnection.h>
#include <LibCore/CFile.h>
#include <LibCore/CThread.h>
#include <LibDraw/PNGLoader.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GEventLoop.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GMenuBar.h>
#include <LibGUI/GWindow.h>
int main(int argc, char** argv)
{
GApplication app(argc, argv);
AClientConnection audio_connection;
audio_connection.handshake();
auto* window = new GWindow;
window->set_title("Piano");
window->set_rect(100, 100, 512, 512);
auto* piano_widget = new PianoWidget;
window->set_main_widget(piano_widget);
window->show();
window->set_icon(load_png("/res/icons/16x16/app-piano.png"));
CThread sound_thread([](void* context) -> int {
auto* piano_widget = (PianoWidget*)context;
CFile audio("/dev/audio");
if (!audio.open(CIODevice::WriteOnly)) {
dbgprintf("Can't open audio device: %s", audio.error_string());
return 1;
}
for (;;) {
u8 buffer[4096];
piano_widget->fill_audio_buffer(buffer, sizeof(buffer));
audio.write(buffer, sizeof(buffer));
GEventLoop::current().post_event(*piano_widget, make<CCustomEvent>(0));
GEventLoop::current().wake();
}
},
piano_widget);
auto menubar = make<GMenuBar>();
auto app_menu = make<GMenu>("Piano");
app_menu->add_action(GAction::create("Quit", { Mod_Alt, Key_F4 }, [](const GAction&) {
GApplication::the().quit(0);
return;
}));
menubar->add_menu(move(app_menu));
app.set_menubar(move(menubar));
return app.exec();
}