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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
37 lines
678 B
C++
37 lines
678 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/JsonObject.h>
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#include <AK/NonnullOwnPtrVector.h>
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#include <AK/String.h>
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#include <AK/Vector.h>
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namespace Inspector {
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class RemoteObjectPropertyModel;
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class RemoteObject {
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public:
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RemoteObject();
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RemoteObjectPropertyModel& property_model();
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RemoteObject* parent { nullptr };
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NonnullOwnPtrVector<RemoteObject> children;
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FlatPtr address { 0 };
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FlatPtr parent_address { 0 };
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String class_name;
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String name;
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JsonObject json;
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NonnullRefPtr<RemoteObjectPropertyModel> m_property_model;
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};
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}
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