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We don't really need it, and the entire functionality can be organically intergrated into the VirtualConsole class, to switch between the Virtual consoles, and manage initialization of all consoles in the global array. |
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.. | ||
PS2 | ||
USB | ||
VirtIO | ||
AllMiceDevice.cpp | ||
AllMiceDevice.h | ||
Definitions.h | ||
Device.h | ||
KeyboardDevice.cpp | ||
KeyboardDevice.h | ||
Management.cpp | ||
Management.h | ||
MouseDevice.cpp | ||
MouseDevice.h | ||
ScanCodeEvent.h |