serenity/Userland/Libraries/LibGUI/TextBox.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

39 lines
1,003 B
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/TextEditor.h>
namespace GUI {
class TextBox : public TextEditor {
C_OBJECT(TextBox)
public:
TextBox();
virtual ~TextBox() override;
Function<void()> on_up_pressed;
Function<void()> on_down_pressed;
void set_history_enabled(bool enabled) { m_history_enabled = enabled; }
void add_current_text_to_history();
private:
virtual void keydown_event(GUI::KeyEvent&) override;
bool has_no_history() const { return !m_history_enabled || m_history.is_empty(); }
bool can_go_backwards_in_history() const { return m_history_index > 0; }
bool can_go_forwards_in_history() const { return m_history_index < static_cast<int>(m_history.size()) - 1; }
void add_input_to_history(String);
bool m_history_enabled { false };
Vector<String> m_history;
int m_history_index { -1 };
String m_saved_input;
};
}