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https://github.com/SerenityOS/serenity.git
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d07b08a287
This allows Ext2FS to keep its own ext2_inode around instead.
165 lines
4.5 KiB
C++
165 lines
4.5 KiB
C++
#pragma once
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <AK/RetainPtr.h>
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#include <AK/AKString.h>
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#include <AK/Vector.h>
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#include <AK/Function.h>
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#include "InodeIdentifier.h"
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#include "InodeMetadata.h"
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#include "Limits.h"
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#include "FileSystem.h"
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#define O_RDONLY 0
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#define O_WRONLY 1
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#define O_RDWR 2
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#define O_CREAT 0100
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#define O_EXCL 0200
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#define O_NOCTTY 0400
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#define O_TRUNC 01000
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#define O_APPEND 02000
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#define O_NONBLOCK 04000
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#define O_DIRECTORY 00200000
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#define O_NOFOLLOW 00400000
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#define O_CLOEXEC 02000000
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#define O_NOFOLLOW_NOERROR 0x4000000
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class CharacterDevice;
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class FileDescriptor;
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inline constexpr dword encodedDevice(unsigned major, unsigned minor)
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{
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return (minor & 0xff) | (major << 8) | ((minor & ~0xff) << 12);
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}
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class VFS;
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class Vnode {
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public:
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InodeIdentifier inode;
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InodeMetadata metadata() const;
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bool inUse() const { return inode.is_valid() || m_characterDevice; }
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bool isCharacterDevice() const { return m_characterDevice; }
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CharacterDevice* characterDevice() { return m_characterDevice; }
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const CharacterDevice* characterDevice() const { return m_characterDevice; }
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void retain();
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void release();
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FS* fs() { return inode.fs(); }
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const FS* fs() const { return inode.fs(); }
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VFS* vfs() { return m_vfs; }
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const VFS* vfs() const { return m_vfs; }
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void* vmo() { return m_vmo; }
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void set_vmo(void* vmo) { m_vmo = vmo; }
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unsigned retain_count() const { return retainCount; }
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Inode* core_inode() { return m_core_inode.ptr(); }
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private:
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friend class VFS;
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VFS* m_vfs { nullptr };
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unsigned retainCount { 0 };
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CharacterDevice* m_characterDevice { nullptr };
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mutable InodeMetadata m_cachedMetadata;
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void* m_vmo { nullptr };
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RetainPtr<Inode> m_core_inode;
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};
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class VFS {
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AK_MAKE_ETERNAL
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friend ByteBuffer procfs$vnodes();
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public:
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static void initialize_globals();
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class Mount {
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public:
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Mount(InodeIdentifier host, RetainPtr<FS>&&);
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InodeIdentifier host() const { return m_host; }
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InodeIdentifier guest() const { return m_guest; }
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const FS& guest_fs() const { return *m_guest_fs; }
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private:
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InodeIdentifier m_host;
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InodeIdentifier m_guest;
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RetainPtr<FS> m_guest_fs;
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};
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static VFS& the() PURE;
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VFS();
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~VFS();
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unsigned max_vnode_count() const { return m_max_vnode_count; }
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unsigned allocated_vnode_count() const { return m_max_vnode_count - m_vnode_freelist.size(); }
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Vnode* root() { return m_root_vnode.ptr(); }
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const Vnode* root() const { return m_root_vnode.ptr(); }
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bool mount_root(RetainPtr<FS>&&);
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bool mount(RetainPtr<FS>&&, const String& path);
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RetainPtr<FileDescriptor> open(CharacterDevice&, int options);
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RetainPtr<FileDescriptor> open(const String& path, int& error, int options = 0, InodeIdentifier base = InodeIdentifier());
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RetainPtr<FileDescriptor> create(const String& path, InodeIdentifier base, int& error);
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bool mkdir(const String& path, mode_t mode, InodeIdentifier base, int& error);
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bool touch(const String&path);
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void register_character_device(CharacterDevice&);
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size_t mount_count() const { return m_mounts.size(); }
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void for_each_mount(Function<void(const Mount&)>) const;
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String absolute_path(Inode&);
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InodeIdentifier root_inode_id() const;
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void sync();
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private:
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friend class FileDescriptor;
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friend class Vnode;
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RetainPtr<Inode> get_inode(InodeIdentifier);
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bool is_vfs_root(InodeIdentifier) const;
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void traverse_directory_inode(Inode&, Function<bool(const FS::DirectoryEntry&)>);
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InodeIdentifier resolve_path(const String& path, InodeIdentifier base, int& error, int options = 0, InodeIdentifier* deepest_dir = nullptr);
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InodeIdentifier resolve_symbolic_link(InodeIdentifier base, Inode& symlink_inode, int& error);
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RetainPtr<Vnode> allocateNode();
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void freeNode(Vnode*);
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RetainPtr<Vnode> makeNode(InodeIdentifier);
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RetainPtr<Vnode> makeNode(CharacterDevice&);
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RetainPtr<Vnode> get_or_create_node(InodeIdentifier);
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RetainPtr<Vnode> get_or_create_node(CharacterDevice&);
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Mount* find_mount_for_host(InodeIdentifier);
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Mount* find_mount_for_guest(InodeIdentifier);
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HashMap<InodeIdentifier, Vnode*> m_inode2vnode;
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HashMap<dword, Vnode*> m_device2vnode;
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Vector<OwnPtr<Mount>> m_mounts;
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unsigned m_max_vnode_count { 0 };
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Vnode* m_nodes { nullptr };
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Vector<Vnode*> m_vnode_freelist;
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RetainPtr<Vnode> m_root_vnode;
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HashMap<dword, CharacterDevice*> m_character_devices;
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};
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