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58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/*
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* Copyright (c) 2021, Andres Crucitti <dasc495@gmail.com>
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* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <LibGfx/Point.h>
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#include <stdio.h>
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class Board {
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public:
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Board(size_t rows, size_t columns);
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~Board() = default;
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size_t columns() const { return m_columns; }
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size_t rows() const { return m_rows; }
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void toggle_cell(size_t row, size_t column);
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void set_cell(size_t row, size_t column, bool on);
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bool cell(size_t row, size_t column) const;
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Vector<Vector<bool>> const& cells() const { return m_cells; }
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void run_generation();
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bool is_stalled() const { return m_stalled; }
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void clear();
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void randomize();
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void resize(size_t rows, size_t columns);
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struct RowAndColumn {
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size_t row { 0 };
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size_t column { 0 };
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};
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private:
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bool calculate_next_value(size_t row, size_t column) const;
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template<typename Callback>
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void for_each_cell(Callback callback)
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{
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for (size_t row = 0; row < m_rows; ++row) {
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for (size_t column = 0; column < m_columns; ++column)
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callback(row, column);
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}
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}
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size_t m_rows { 0 };
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size_t m_columns { 0 };
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bool m_stalled { false };
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Vector<Vector<bool>> m_cells;
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};
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