serenity/Userland/DevTools/GMLPlayground
Sam Atkins f3fe9b64bf GMLPlayground: Keep view_frame_action around to prevent a crash
The `view_frame_action` variable only exists for the duration of
`initialize_menubar()`, so calling it in `m_preview_window->on_close`
would crash. This fixes that by storing the action pointer inside
MainWidget. (And storing the `view_window_action` too because it felt
weird storing one and not the other.)
2023-05-16 18:37:32 +01:00
..
CMakeLists.txt GMLPlayground: Extract most logic into a MainWidget class 2023-05-16 12:57:34 +01:00
GMLPlaygroundWindow.gml
main.cpp GMLPlayground: Remove one DeprecatedString usage 2023-05-16 12:57:34 +01:00
MainWidget.cpp GMLPlayground: Keep view_frame_action around to prevent a crash 2023-05-16 18:37:32 +01:00
MainWidget.h GMLPlayground: Keep view_frame_action around to prevent a crash 2023-05-16 18:37:32 +01:00