serenity/Kernel/Graphics/VirtIOGPU
Stephan Unverwerth 07053d32dd Kernel/Graphics: Increase VirtIO GPU transfer buffer size to 4MiB
This is necessary to allow transferring frame buffers larger than
~500x500 pixels back to user space. Until the buffer management is
improved this allows us to at least test the existing game ports.
2022-12-26 09:39:20 +01:00
..
Console.cpp Kernel: Make self-contained locking smart pointers their own classes 2022-08-20 17:20:43 +02:00
Console.h Kernel: Make self-contained locking smart pointers their own classes 2022-08-20 17:20:43 +02:00
DisplayConnector.cpp Kernel/Graphics: Propagate errors properly around in the VirtIO driver 2022-12-19 10:19:57 +00:00
DisplayConnector.h Kernel/Graphics: Propagate errors properly around in the VirtIO driver 2022-12-19 10:19:57 +00:00
GPU3DDevice.cpp Kernel/Graphics: Propagate errors properly around in the VirtIO driver 2022-12-19 10:19:57 +00:00
GPU3DDevice.h Kernel/Graphics: Increase VirtIO GPU transfer buffer size to 4MiB 2022-12-26 09:39:20 +01:00
GraphicsAdapter.cpp AK+Everywhere: Replace all Bitmap::must_create() uses with ::create() 2022-12-22 15:48:53 +01:00
GraphicsAdapter.h Kernel/Graphics: Propagate errors properly around in the VirtIO driver 2022-12-19 10:19:57 +00:00
Protocol.h Everywhere: Prefix 'TYPEDEF_DISTINCT_ORDERED_ID' with 'AK_' 2022-07-22 23:09:43 +01:00