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b2eaed43e9
Now that ports can find our OpenGL headers and shared library, remove all configuration and patches that was previously needed to make ports compile with LibGL. |
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0001-Build-Remove-ansi-build-argument.patch | ||
0002-Build-Fix-char-vs.-const-char-arguments.patch | ||
0003-System-Make-sure-to-exit-the-loop-on-receiving-SDL_Q.patch | ||
ReadMe.md |
Patches for gltron on SerenityOS
0001-Build-Remove-ansi-build-argument.patch
Build: Remove -ansi
build argument
0002-Build-Fix-char-vs.-const-char-arguments.patch
Build: Fix char*
vs. const char*
arguments
These arguments are of the wrong constness, which will trip our compiler.
0003-System-Make-sure-to-exit-the-loop-on-receiving-SDL_Q.patch
System: Make sure to exit the loop on receiving SDL_QUIT
This is fixed in more modern adaptations, as can be seen here:
336dbbb75a/nebu/base/system.c (L135)
Since we work with the original source material, we better patch this ourselves.