* Add support for raw emoji parsing in TextWidget
* Fix SDL not honouring Wayland Support setting
* Fix improper markup parsing in TextWidget after emoji support was added
* Use Twemoji for emoji, and add support for COLR font glyphs.
* Add support for emoji rendering in TextWidget if the font is provided
* Add support for parsing emoji shortcodes in TextWidget
* Add emoji lookup table to AcidicGUI
* Add Noto Color Emoji font for future use
* Move visual style types to their own files
* Use new visual style system for chat completion list
* Use new visual style system for window decorations
* Use new visual style system for chat message bubbles
* Add support for running actions inside GUI debugger
* Completely rewrite the UI debugger
* Fix scrollbars not rendering
* Argh. Blur is messed up in a way I can't describe.
* Minimize draw call overhead of widgets
* Don't use the same vertex and index buffer over and over again when rendering UI meshes. Create and cache buffers for each widget instead.
* Use actual blitting techniques when possible in IVirtualScreen.Blit
* Squeeze some extra performance out of the blur shader
* Optimize background blurs by only blurring the area under the widget
* Add support for region-to-region grabbing of the virtual screen
* Various widget property cache fixes
* Use new visual style system for window tabs
* Add support for dynamic text color in new style system
* Allow background blur darkening
* Optimize window dragging
* Use new visual style system for blur panels
* Use new visual style system for form fields
* Render input field caret in SociallyDistantVisualStyle
* Fix message dialog buttons calling their callbacks multiple times
* Use new visual style system for input fields
* Use new visual style for list items
* Use new visual style system for Dock
* Use new visual style system for the Status Bar
* Use new visual style system for decorative blocks
* Use new visual style system for toggles
* Use new visual style system for buttons and move buttons into AcidicGUI
* Add support for animated scrollbars
* Add support for click scrolling in ScrollBar
* Avoid layout updates when scrolling in a ScrollView
* Fix scrollbar not disappearing in scroll views that do not have enough content to scroll
* Add suppport for basic drag scrolling in ScrollView
* Add support for starting a drag and drop session from a MouseDown event
* Fix dropdowns not laying out their items properly after switch to new visual style system
* Fix handling of focus events when a mouse event results in a widget being created
* Consume all scroll events when a dropdown is open
* Use new visual style system for dropdown item backgrounds
* Use new visual style system for rendering all widget backgrounds
* Skip rendering widgets whose computed render opacity is zero, including rendering any of their children.
* Use new visual style system for dropdown item backgrounds
* Add support for drawing default widget backgrounds with the BackgroundStyle property
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
* Use new visual style system for scroll bars
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
* Split Scroll View and Scroll Bar into separate widgets
* Use new visual style system for Sliders
* Re-add support for mouse scrolling in Terminal
* Fix crash on lower screen resolutions when clicking on Terminal
Mouse coordinates were not being scaled from screenspace into
canvas space, resulting in a crash when clicking on the Terminal.
Also add documentation for internal VirtualScreen
implementation, and define dynamic properties for
CanvasWidth and CanvasHeight in the UI system.
Issue: #13
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
* Remove old GuiService virtual screen and document IVirtualScreen
Whoever wrote that old code was high, fuck... wait a minute...
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
* Fix various errors after emergency rebase
* Remove Rider caches
* Attempt to enable Wayland support
* Add support for enabling/disabling Wayland support on Linux
* Move SettingsManager to GameApplication so settings can be loaded before the game engine fully boots.
* Test commit.
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
* Move Terminals to their own tile
* Add support for getting CPU name on Windows via registry
* Add support for disabling background blur
* Fix window hints not being restored when switching between main tool tabs
* Testing the DCO acknowledgement job
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
A fix was introduced for Windows that fixes a crash
when trying to build fonts on minimal Windows installs.
Issue: #14
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>