sociallydistant/vendor/MonoGame.ImGuiNet/Monogame.ImGuiNet.sln
Ritchie Frodomar 75c8b5432c Fix various platform issues and slightly improve UI
* Fix crash on lower screen resolutions when clicking on Terminal

Mouse coordinates were not being scaled from screenspace into
canvas space, resulting in a crash when clicking on the Terminal.

Also add documentation for internal VirtualScreen
implementation, and define dynamic properties for
CanvasWidth and CanvasHeight in the UI system.

Issue: #13
Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>

* Remove old GuiService virtual screen and document IVirtualScreen

Whoever wrote that old code was high, fuck... wait a minute...

Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>

* Fix various errors after emergency rebase

* Remove Rider caches

* Attempt to enable Wayland support

* Add support for enabling/disabling Wayland support on Linux

* Move SettingsManager to GameApplication so settings can be loaded before the game engine fully boots.

* Test commit.

Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>

* Move Terminals to their own tile

* Add support for getting CPU name on Windows via registry

* Add support for disabling background blur

* Fix window hints not being restored when switching between main tool tabs

* Testing the DCO acknowledgement job

Signed-off-by: Ritchie Frodomar <alkalinethunder@gmail.com>
2024-10-28 03:17:01 +00:00

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