mirror of
https://github.com/vanilla-wiiu/vanilla.git
synced 2025-01-22 16:21:48 -05:00
67 lines
No EOL
1.9 KiB
C
67 lines
No EOL
1.9 KiB
C
#include <arpa/inet.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#include "vanilla.h"
|
|
#include "wpa.h"
|
|
|
|
int main(int argc, const char **argv)
|
|
{
|
|
if (argc < 3) {
|
|
goto show_help;
|
|
}
|
|
|
|
const char *wireless_interface = argv[1];
|
|
const char *mode = argv[2];
|
|
|
|
if (!strcmp("-sync", mode)) {
|
|
if (argc < 4) {
|
|
pprint("ERROR: -sync requires sync code\n\n");
|
|
goto show_help;
|
|
}
|
|
|
|
int code = atoi(argv[3]);
|
|
if (code == 0) {
|
|
pprint("ERROR: Invalid sync code\n\n");
|
|
goto show_help;
|
|
}
|
|
|
|
vanilla_sync_with_console(wireless_interface, code);
|
|
} else if (!strcmp("-connect", mode)) {
|
|
vanilla_connect_to_console(wireless_interface);
|
|
} else if (!strcmp("-is_synced", mode)) {
|
|
if (vanilla_has_config()) {
|
|
pprint("YES\n");
|
|
} else {
|
|
pprint("NO\n");
|
|
}
|
|
} else {
|
|
pprint("ERROR: Invalid mode\n\n");
|
|
goto show_help;
|
|
}
|
|
|
|
return 0;
|
|
|
|
show_help:
|
|
pprint("vanilla-pipe - brokers a connection between Vanilla and the Wii U\n");
|
|
pprint("\n");
|
|
pprint("Usage: %s <wireless-interface> <mode> [args]\n", argv[0]);
|
|
pprint("\n");
|
|
pprint("Modes: \n");
|
|
pprint(" -sync <code> Sync/authenticate with the Wii U.\n");
|
|
pprint(" -connect Connect to the Wii U (requires syncing prior).\n");
|
|
pprint(" -is_synced Returns 1 if gamepad has been synced or 0 if it hasn't yet.\n");
|
|
pprint("\n");
|
|
pprint("Sync code is a 4-digit PIN based on the card suits shown on the console.\n\n");
|
|
pprint(" To calculate the code, use the following:\n");
|
|
pprint("\n");
|
|
pprint(" ♠ (spade) = 0\n");
|
|
pprint(" ♥ (heart) = 1\n");
|
|
pprint(" ♦ (diamond) = 2\n");
|
|
pprint(" ♣ (clover) = 3\n");
|
|
pprint("\n");
|
|
pprint(" Example: ♣♠♥♦ (clover, spade, heart, diamond) would equal 3012\n");
|
|
pprint("\n");
|
|
|
|
return 1;
|
|
} |