From d35e0862e6b60fe3c4f823371627359f3ce3e68b Mon Sep 17 00:00:00 2001 From: Alee14 Date: Fri, 28 Jul 2017 16:20:27 -0400 Subject: Removing node modules (go get them yourself :P) --- node_modules/discord.js/src/structures/Presence.js | 92 ---------------------- 1 file changed, 92 deletions(-) delete mode 100644 node_modules/discord.js/src/structures/Presence.js (limited to 'node_modules/discord.js/src/structures/Presence.js') diff --git a/node_modules/discord.js/src/structures/Presence.js b/node_modules/discord.js/src/structures/Presence.js deleted file mode 100644 index ddca5fb..0000000 --- a/node_modules/discord.js/src/structures/Presence.js +++ /dev/null @@ -1,92 +0,0 @@ -/** - * Represents a user's presence - */ -class Presence { - constructor(data = {}) { - /** - * The status of the presence: - * - * * **`online`** - user is online - * * **`offline`** - user is offline or invisible - * * **`idle`** - user is AFK - * * **`dnd`** - user is in Do not Disturb - * @type {string} - */ - this.status = data.status || 'offline'; - - /** - * The game that the user is playing, `null` if they aren't playing a game. - * @type {?Game} - */ - this.game = data.game ? new Game(data.game) : null; - } - - update(data) { - this.status = data.status || this.status; - this.game = data.game ? new Game(data.game) : null; - } - - /** - * Whether this presence is equal to another - * @param {Presence} presence Presence to compare with - * @returns {boolean} - */ - equals(presence) { - return this === presence || ( - presence && - this.status === presence.status && - this.game ? this.game.equals(presence.game) : !presence.game - ); - } -} - -/** - * Represents a game that is part of a user's presence. - */ -class Game { - constructor(data) { - /** - * The name of the game being played - * @type {string} - */ - this.name = data.name; - - /** - * The type of the game status - * @type {number} - */ - this.type = data.type; - - /** - * If the game is being streamed, a link to the stream - * @type {?string} - */ - this.url = data.url || null; - } - - /** - * Whether or not the game is being streamed - * @type {boolean} - * @readonly - */ - get streaming() { - return this.type === 1; - } - - /** - * Whether this game is equal to another game - * @param {Game} game Game to compare with - * @returns {boolean} - */ - equals(game) { - return this === game || ( - game && - this.name === game.name && - this.type === game.type && - this.url === game.url - ); - } -} - -exports.Presence = Presence; -exports.Game = Game; -- cgit v1.2.3