import { EmbedBuilder, Events } from 'discord.js'; import { abEmbedColour } from '../storage/consts.js'; import { guildSettings } from '../models/guild-settings.js'; export default { name: Events.GuildCreate, async execute(guild) { try { console.log(`[i] New guild joined: ${guild.name} (${guild.id}). This guild has ${guild.memberCount} members!`); await guildSettings.create({ guildID: guild.id }); const logEmbed = new EmbedBuilder() .setAuthor({ name: 'AleeBot', iconURL: guild.client.user.avatarURL() }) .setDescription('I got added to a server!') .addFields( { name: 'Server Name:', value: `${guild.name}`, inline: true }, { name: 'Server ID:', value: `${guild.id}`, inline: true }, { name: 'Members', value: `${guild.memberCount}`, inline: true } ) .setColor(abEmbedColour) .setFooter({ text: `We now run on ${guild.client.guilds.cache.size} guilds.` }); let statusChannel = guild.client.channels.cache.get(process.env.STATUS_CHANNEL_ID); if (!statusChannel) return; await statusChannel.send({ embeds: [logEmbed] }); } catch (e) { console.error(e); } } };