import { Events } from 'discord.js'; export default { name: Events.GuildDelete, async execute(guild) { console.log(`[i] I have been removed from: ${guild.name} (${guild.id})`); // const logEmbed = new Discord.MessageEmbed() // .setAuthor('AleeBot', client.user.avatarURL()) // .setDescription('I got removed from a server...') // .addField('Server Name:', `${guild.name}`, true) // .addField('Server ID:', `${guild.id}`, true) // .setColor('#ff021b') // .setFooter(`We now run on ${client.guilds.cache.size} guilds.`); // // let statusChannel = client.channels.cache.get(statusChannelID); // if (!statusChannel) return; // statusChannel.send({ embeds: [logEmbed]}); } };