diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2022-12-18 22:31:04 -0500 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2022-12-18 22:36:32 -0500 |
| commit | c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db (patch) | |
| tree | 848c4cdc3e1efb003cc7dacf3f3670ae62562fa0 /commands/status.js | |
| parent | 4c25284974a1575b942e3d07bf00afa2614cd376 (diff) | |
| download | DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.tar.gz DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.tar.bz2 DLAP-c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db.zip | |
Improved list command; Directory name change; Fixed ActivityType
Diffstat (limited to 'commands/status.js')
| -rw-r--r-- | commands/status.js | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/commands/status.js b/commands/status.js deleted file mode 100644 index d19e4ac..0000000 --- a/commands/status.js +++ /dev/null @@ -1,75 +0,0 @@ -/************************************************************************** - * - * DLAP Bot: A Discord bot that plays local audio tracks. - * (C) Copyright 2022 - * Programmed by Andrew Lee - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <https://www.gnu.org/licenses/>. - * - ***************************************************************************/ - -import { EmbedBuilder, SlashCommandBuilder } from 'discord.js'; -import { parseFile } from 'music-metadata'; -import { audio, metadataEmpty, duration, audioTitle, currentTrack } from '../backend/PlayAudio.js'; -import { files, playerState } from '../backend/AudioControl.js'; - -export default { - data: new SlashCommandBuilder() - .setName('status') - .setDescription('Checks what audio file is playing currently'), - async execute(interaction, bot) { - if (!interaction.member.voice.channel) return await interaction.reply({ content: 'You need to be in a voice channel to use this command.', ephemeral: true }); - let audioID = currentTrack; - audioID++; - - let audioName = files[audioID]; - - if (audioName === undefined) { - audioName = 'Playlist Finished'; - } else { - if (!metadataEmpty) { - try { - const { common } = await parseFile('music/' + audioName); - audioName = common.title; - } catch (error) { - console.error(error.message); - } - } else { - audioName = audioName.split('.').slice(0, -1).join('.'); - } - } - - const controlEmbed = new EmbedBuilder() - .setAuthor({ name: `${bot.user.username} Status`, iconURL: bot.user.avatarURL() }) - .addFields( - { name: 'State', value: playerState }, - { name: 'Tracks', value: `${audioID}/${files.length}` }, - { name: 'Duration', value: duration } - ) - .setColor('#0066ff'); - - if (metadataEmpty) { - controlEmbed.addFields( - { name: 'Currently Playing', value: audio }, - { name: 'Up Next', value: audioName } - ); - } else { - controlEmbed.addFields( - { name: 'Currently Playing', value: audioTitle }, - { name: 'Up Next', value: audioName } - ); - } - interaction.reply({ embeds: [controlEmbed] }); - } -}; |
