From c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 18 Dec 2022 22:31:04 -0500 Subject: Improved list command; Directory name change; Fixed ActivityType --- Commands/next.js | 42 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 Commands/next.js (limited to 'Commands/next.js') diff --git a/Commands/next.js b/Commands/next.js new file mode 100644 index 0000000..d3240cf --- /dev/null +++ b/Commands/next.js @@ -0,0 +1,42 @@ +/************************************************************************** + * + * DLAP Bot: A Discord bot that plays local audio tracks. + * (C) Copyright 2022 + * Programmed by Andrew Lee + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + ***************************************************************************/ + +import { SlashCommandBuilder } from 'discord.js'; +import { player } from '../AudioBackend/VoiceInitialization.js'; +import { nextAudio, playerState } from '../AudioBackend/AudioControl.js'; +import { PermissionFlagsBits } from 'discord-api-types/v10'; + +export default { + data: new SlashCommandBuilder() + .setName('next') + .setDescription('Goes to next music') + .setDefaultMemberPermissions(PermissionFlagsBits.Administrator), + async execute(interaction, bot) { + if (!interaction.member.voice.channel) return await interaction.reply({ content: 'You need to be in a voice channel to use this command.', ephemeral: true }); + if (playerState === 'Playing' || playerState === 'Paused') { + await interaction.reply({ content: 'Playing next music', ephemeral: true }); + player.stop(); + return await nextAudio(bot); + } else if (playerState === 'Stopped') { + return await interaction.reply({ content: 'Cannot play next music. Player is currently stopped...', ephemeral: true }); + } + } +}; -- cgit v1.2.3