From c55e480e4d8dbf9d3c11cb7a13c69f9f1ab730db Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 18 Dec 2022 22:31:04 -0500 Subject: Improved list command; Directory name change; Fixed ActivityType --- backend/AudioControl.js | 92 ------------------------------------------------- 1 file changed, 92 deletions(-) delete mode 100644 backend/AudioControl.js (limited to 'backend/AudioControl.js') diff --git a/backend/AudioControl.js b/backend/AudioControl.js deleted file mode 100644 index 447e040..0000000 --- a/backend/AudioControl.js +++ /dev/null @@ -1,92 +0,0 @@ -/************************************************************************** - * - * DLAP Bot: A Discord bot that plays local audio tracks. - * (C) Copyright 2022 - * Programmed by Andrew Lee - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - * - ***************************************************************************/ -import { readdirSync, readFileSync } from 'node:fs'; -import { shufflePlaylist, orderPlaylist } from './QueueSystem.js'; -import { playAudio, currentTrack, updatePlaylist } from './PlayAudio.js'; -import { player } from './VoiceInitialization.js'; - -const { shuffle, repeat } = JSON.parse(readFileSync('./config.json', 'utf-8')); -export const files = readdirSync('music'); -export let playerState; -export let isAudioStatePaused; - -let totalTrack = files.length; - -async function repeatCheck(bot) { - if (repeat) { - console.log('All beats in the playlist has finished, repeating beats...'); - totalTrack = files.length; - return (shuffle) ? await shufflePlaylist(bot) : await orderPlaylist(bot); - } else { - console.log('All beats in the playlist has finished.'); - updatePlaylist('stop'); - audioState(2); - } -} - -export async function nextAudio(bot) { - if (currentTrack >= totalTrack - 1) { - await repeatCheck(bot); - } else { - updatePlaylist('next'); - return await playAudio(bot); - } -} - -export async function previousAudio(bot, interaction) { - if (currentTrack <= 0) { - return await interaction.reply({ content: 'You are at the beginning of the playlist, cannot go further than this', ephemeral: true }); - } else { - await interaction.reply({ content: 'Playing previous music', ephemeral: true }); - player.stop(); - updatePlaylist('back'); - return await playAudio(bot); - } -} - -export function toggleAudioState() { - if (isAudioStatePaused) { - audioState(0); - } else { - audioState(1); - } -} - -export function audioState(state) { - switch (state) { - case 0: - playerState = 'Playing'; - isAudioStatePaused = false; - player.unpause(); - break; - case 1: - playerState = 'Paused'; - isAudioStatePaused = true; - player.pause(); - break; - case 2: - playerState = 'Stopped'; - totalTrack = files.length; - isAudioStatePaused = true; - player.stop(); - break; - } -} -- cgit v1.2.3