/************************************************************************** * * DLMP3 Bot: A Discord bot that plays local MP3 audio tracks. * (C) Copyright 2022 * Programmed by Andrew Lee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * ***************************************************************************/ import { createAudioPlayer, createAudioResource, getVoiceConnection, joinVoiceChannel, VoiceConnectionStatus } from '@discordjs/voice' import { MessageEmbed } from 'discord.js' import config from './config.json' assert {type: 'json'} import fs from 'fs' export const player = createAudioPlayer(); export let audio; let fileData; export function voiceInit(bot) { bot.channels.fetch(config.voiceChannel).then(channel => { const connection = joinVoiceChannel({ channelId: channel.id, guildId: channel.guild.id, adapterCreator: channel.guild.voiceAdapterCreator }); connection.on(VoiceConnectionStatus.Ready, () => { console.log('Ready to blast music!'); }); connection.on(VoiceConnectionStatus.Destroyed, () => { console.log('Destroying beats...'); }); player.on('idle', () => { console.log("Music has finished playing, shuffling music...") playAudio(bot); }) playAudio(bot); connection.subscribe(player); }).catch(e => { console.error("The voice channel does not exist!\\n(Have you looked at your configuration?)") }) } export function playAudio(bot) { let files = fs.readdirSync('music'); // Eventually this system will need a rework so it won't repeat the same files. while (true) { audio = files[Math.floor(Math.random() * files.length)]; console.log('Searching .mp3 file...'); if (audio.endsWith('.mp3')) { break; } } let resource = createAudioResource('music/' + audio); player.play(resource); console.log('Now playing: ' + audio); fileData = "Now Playing: " + audio; fs.writeFile("./now-playing.txt", fileData, (err) => { if (err) console.log(err); }); const statusEmbed = new MessageEmbed() .addField('Now Playing', `${audio}`) .setColor('#0066ff') let statusChannel = bot.channels.cache.get(config.statusChannel); if (!statusChannel) return console.error('The status channel does not exist! Skipping.'); statusChannel.send({embeds: [statusEmbed]}); } export function destroyAudio(interaction) { fileData = "Now Playing: Nothing"; fs.writeFile("now-playing.txt", fileData, (err) => { if (err) console.log(err); }); audio = "Not Playing"; player.stop(); const connection = getVoiceConnection(interaction.guild.id); connection.destroy(); }