/************************************************************************** * * DLMP3 Bot: A Discord bot that plays local mp3 audio tracks. * (C) Copyright 2020 * Programmed by Andrew Lee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * ***************************************************************************/ const Discord = require('discord.js'); const fs = require('fs'); const client = new Discord.Client(); const config = require('./config.json'); let dispatcher; let audio; client.login(config.token); function playAudio() { const channel = client.channels.cache.get(config.voiceChannel); if (!channel) return console.error('The channel does not exist!'); channel.join().then(connection => { let files = fs.readdirSync('./music'); while (true) { audio = files[Math.floor(Math.random() * files.length)]; console.log('Searching .mp3 file...'); if (audio.endsWith('.mp3')) { break; } } dispatcher = connection.play('./music/' + audio); dispatcher.on('start', () => { console.log('Now playing ' + audio); let statusChannel = client.channels.cache.get(config.statusChannel); if (!statusChannel) return console.error('The channel does not exist!'); statusChannel.send('**Music Bot Status:**\nNow playing ' + audio); }); dispatcher.on('error', console.error); dispatcher.on('finish', () => { playAudio(); }); }).catch(e => { console.error(e); }); } client.on('ready', () => { console.log('Bot is ready!'); console.log(`Logged in as ${client.user.tag}!`); console.log(`Prefix: ${config.prefix}`); console.log(`Owner ID: ${config.botOwner}`); console.log(`Voice Channel: ${config.voiceChannel}`); console.log(`Status Channel: ${config.statusChannel}\n`); client.user.setStatus('invisible'); console.log('Connected to the voice channel.'); playAudio(); }); client.on('message', async msg => { if (msg.author.bot) return; if (!msg.guild) return; if (!msg.content.startsWith(config.prefix)) return; let command = msg.content.split(' ')[0]; command = command.slice(config.prefix.length); // Public allowed commands if (command == 'help') { const helpEmbed = new Discord.MessageEmbed() .addField('Bot Help', `${config.prefix}help\n${config.prefix}ping\n${config.prefix}git\n${config.prefix}about`) .setFooter('© Copyright 2020, Andrew Lee. Licensed with GPL-3.0.') .setColor('#0066ff') msg.channel.send(helpEmbed); } if (command == 'ping') { msg.reply('Pong!'); } if (command == 'git') { msg.reply('This is the source code of this project.\nhttps://github.com/Alee14/PJ2020-Discord-Bot'); } if (command == 'about') { msg.channel.send('This bot was created by Andrew Lee. Written in Discord.JS and licensed with GPL-3.0.'); } if (![config.botOwner].includes(msg.author.id)) return; // Bot owner exclusive if (command == 'join') { msg.reply('Joining voice channel.'); console.log('Connected to the voice channel.'); playAudio(); } if (command == 'skip') { msg.reply('Skipping `' + audio + '`...'); dispatcher.pause(); dispatcher = null; playAudio(); } if (command == 'leave') { const channel = client.channels.cache.get(config.voiceChannel); if (!channel) return console.error('The channel does not exist!'); msg.reply('Leaving voice channel.'); console.log('Leaving voice channel.'); dispatcher.destroy(); channel.leave(); } if (command == 'stop') { await msg.reply('Powering off...'); console.log('Powering off...'); client.destroy(); process.exit(0); } });