/************************************************************************** * * DLMP3 Bot: A Discord bot that plays local mp3 audio tracks. * (C) Copyright 2022 * Programmed by Andrew Lee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * ***************************************************************************/ const Discord = require('discord.js'); const fs = require('fs'); const { createAudioPlayer, createAudioResource, joinVoiceChannel, VoiceConnectionStatus } = require('@discordjs/voice'); const bot = new Discord.Client({intents: ['GUILDS', 'GUILD_MESSAGES']}); const config = require('./config.json'); const player = createAudioPlayer(); let audio; let voiceChannel; let fileData; let resource; bot.login(config.token); function joinChannel(channelID) { bot.channels.fetch(channelID).then(channel => { const connection = joinVoiceChannel({ channelId: channel.id, guildId: channel.guild.id, adapterCreator: channel.guild.voiceAdapterCreator }); connection.subscribe(player); connection.on(VoiceConnectionStatus.Ready, () => { console.log('The connection has entered the Ready state - ready to play audio!'); }); playAudio(); }) } function playAudio() { let files = fs.readdirSync('./music'); while (true) { audio = files[Math.floor(Math.random() * files.length)]; console.log('Searching .mp3 file...'); if (audio.endsWith('.mp3')) { break; } } resource = createAudioResource('./music/' + audio); player.play(resource); console.log('Now playing ' + audio); fileData = "Now Playing: " + audio; fs.writeFile("now-playing.txt", fileData, (err) => { if (err) console.log(err); }); const statusEmbed = new Discord.MessageEmbed() .addField('Now Playing', `${audio}`) .setColor('#0066ff') let statusChannel = bot.channels.cache.get(config.statusChannel); if (!statusChannel) return console.error('The status channel does not exist! Skipping.'); statusChannel.send({ embeds: [statusEmbed]}); } bot.on('ready', () => { console.log('Bot is ready!'); console.log(`Logged in as ${bot.user.tag}!`); console.log(`Running on Discord.JS ${Discord.version}`) console.log(`Prefix: ${config.prefix}`); console.log(`Owner ID: ${config.botOwner}`); console.log(`Voice Channel: ${config.voiceChannel}`); console.log(`Status Channel: ${config.statusChannel}\n`); // Set bots' presence bot.user.setPresence({ activities: [{ name: `Music | ${config.prefix}help`, type: 'LISTENING' }], status: 'online', }); const activity = bot.presence.activities[0]; console.log(`Updated bot presence to "${activity.name}"`); // Send bots' status to channel const readyEmbed = new Discord.MessageEmbed() .setAuthor({name:`${bot.user.username}`, url:bot.user.avatarURL()}) .setDescription('Starting bot...') .setColor('#0066ff') let statusChannel = bot.channels.cache.get(config.statusChannel); if (!statusChannel) return console.error('The status channel does not exist! Skipping.'); statusChannel.send({ embeds: [readyEmbed]}); joinChannel(config.voiceChannel) }); bot.on('messageCreate', async msg => { if (msg.author.bot) return; if (!msg.guild) return; if (!msg.content.startsWith(config.prefix)) return; let command = msg.content.split(' ')[0]; command = command.slice(config.prefix.length); // Public allowed commands if (command == 'help') { const helpEmbed = new Discord.MessageEmbed() .setAuthor({name:`${bot.user.username} Help`, iconURL:bot.user.avatarURL()}) .setDescription(`Currently playing \`${audio}\`.`) .addField('Public Commands', `${config.prefix}help\n${config.prefix}ping\n${config.prefix}git\n${config.prefix}playing\n${config.prefix}about\n`, true) .addField('Bot Owner Only', `${config.prefix}join\n${config.prefix}resume\n${config.prefix}pause\n${config.prefix}skip\n${config.prefix}leave\n${config.prefix}stop\n`, true) .setFooter({text:'© Copyright 2022 Andrew Lee. Licensed with GPL-3.0.'}) .setColor('#0066ff') msg.channel.send({ embeds: [helpEmbed]}); } if (command == 'ping') { msg.reply('Pong!'); } if (command == 'git') { msg.reply('This is the source code of this project.\nhttps://github.com/Alee14/DLMP3'); } if (command == 'playing') { msg.channel.send('Currently playing `' + audio + '`.'); } if (command == 'about') { msg.channel.send('The bot code was created by Andrew Lee (Alee#4277). Written in Discord.JS and licensed with GPL-3.0.'); } if (![config.botOwner].includes(msg.author.id)) return; // Bot owner exclusive if (command == 'join') { msg.reply('Joining voice channel.'); console.log('Connected to the voice channel.'); playAudio(); } if (command == 'resume') { msg.reply('Resuming music.'); dispatcher.resume(); } if (command == 'pause') { msg.reply('Pausing music.'); dispatcher.pause(); } if (command == 'skip') { msg.reply('Skipping `' + audio + '`...'); dispatcher.pause(); dispatcher = null; playAudio(); } if (command == 'leave') { voiceChannel = bot.channels.cache.get(config.voiceChannel); if (!voiceChannel) return console.error('The voice channel does not exist!\n(Have you looked at your configuration?)'); msg.reply('Leaving voice channel.'); console.log('Leaving voice channel.'); fileData = "Now Playing: Nothing"; fs.writeFile("now-playing.txt", fileData, (err) => { if (err) console.log(err); }); audio = "Not Playing"; player.stop(); voiceChannel.leave(); } if (command == 'stop') { await msg.reply('Powering off...'); fileData = "Now Playing: Nothing"; await fs.writeFile("now-playing.txt", fileData, (err) => { if (err) console.log(err); }); const statusEmbed = new Discord.MessageEmbed() .setAuthor({title:bot.user.username, url:bot.user.avatarURL()}) .setDescription(`That\'s all folks! Powering down ${bot.user.username}...`) .setColor('#0066ff') let statusChannel = bot.channels.cache.get(config.statusChannel); if (!statusChannel) return console.error('The status channel does not exist! Skipping.'); await statusChannel.send({ embeds: [statusEmbed] }); console.log('Powering off...'); player.stop(); bot.destroy(); process.exit(0); } });