diff options
Diffstat (limited to 'game/characters/victor')
| -rw-r--r-- | game/characters/victor/Victor.gd | 7 | ||||
| -rw-r--r-- | game/characters/victor/Victor.tscn | 14 |
2 files changed, 21 insertions, 0 deletions
diff --git a/game/characters/victor/Victor.gd b/game/characters/victor/Victor.gd new file mode 100644 index 0000000..7d8259f --- /dev/null +++ b/game/characters/victor/Victor.gd @@ -0,0 +1,7 @@ +extends KinematicBody2D + +var speed = 100 +var velocity = Vector2(0, 0) + +func _physics_process(_delta): + pass diff --git a/game/characters/victor/Victor.tscn b/game/characters/victor/Victor.tscn new file mode 100644 index 0000000..1cd8f7a --- /dev/null +++ b/game/characters/victor/Victor.tscn @@ -0,0 +1,14 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://assets/images/blue.png" type="Texture" id=1] + +[sub_resource type="RectangleShape2D" id=1] +extents = Vector2( 8, 8 ) + +[node name="Victor" type="KinematicBody2D"] + +[node name="Sprite" type="Sprite" parent="."] +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +shape = SubResource( 1 ) |
