From dbb42c99e07320bc20d77cdbe404a8071c0a522e Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sat, 24 Jun 2023 18:02:46 -0400 Subject: Ported game to Godot 4; Major changes --- assets/tilemap.tres | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 assets/tilemap.tres (limited to 'assets/tilemap.tres') diff --git a/assets/tilemap.tres b/assets/tilemap.tres deleted file mode 100644 index 2f345ba..0000000 --- a/assets/tilemap.tres +++ /dev/null @@ -1,29 +0,0 @@ -[gd_resource type="TileSet" load_steps=3 format=2] - -[ext_resource path="res://assets/images/red.png" type="Texture" id=1] - -[sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 8, 8 ) - -[resource] -0/name = "Ground" -0/texture = ExtResource( 1 ) -0/tex_offset = Vector2( 0, 0 ) -0/modulate = Color( 1, 1, 1, 1 ) -0/region = Rect2( 0, 0, 16, 16 ) -0/tile_mode = 0 -0/occluder_offset = Vector2( 8, 8 ) -0/navigation_offset = Vector2( 8, 8 ) -0/shape_offset = Vector2( 8, 8 ) -0/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 ) -0/shape = SubResource( 1 ) -0/shape_one_way = false -0/shape_one_way_margin = 1.0 -0/shapes = [ { -"autotile_coord": Vector2( 0, 0 ), -"one_way": false, -"one_way_margin": 1.0, -"shape": SubResource( 1 ), -"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 ) -} ] -0/z_index = 0 -- cgit v1.2.3