From dbb42c99e07320bc20d77cdbe404a8071c0a522e Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sat, 24 Jun 2023 18:02:46 -0400 Subject: Ported game to Godot 4; Major changes --- assets/tilemap.tscn | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 assets/tilemap.tscn (limited to 'assets/tilemap.tscn') diff --git a/assets/tilemap.tscn b/assets/tilemap.tscn deleted file mode 100644 index 77d8f80..0000000 --- a/assets/tilemap.tscn +++ /dev/null @@ -1,16 +0,0 @@ -[gd_scene load_steps=3 format=2] - -[ext_resource path="res://assets/images/red.png" type="Texture" id=1] - -[sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 8, 8 ) - -[node name="Node2D" type="Node2D"] - -[node name="Ground" type="Sprite" parent="."] -texture = ExtResource( 1 ) - -[node name="StaticBody2D" type="StaticBody2D" parent="Ground"] - -[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground/StaticBody2D"] -shape = SubResource( 1 ) -- cgit v1.2.3