[gd_scene load_steps=4 format=2] [ext_resource path="res://game/characters/player/Player.gd" type="Script" id=1] [ext_resource path="res://assets/images/white.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 8, 8 ) [node name="Player" type="KinematicBody2D"] position = Vector2( 50, 600 ) script = ExtResource( 1 ) MAXSPEED = 200 JUMPFORCE = 500 ACCEL = 100 [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Camera2D" type="Camera2D" parent="."] current = true zoom = Vector2( 0.5, 0.5 ) smoothing_enabled = true