[gd_scene load_steps=5 format=3 uid="uid://dfomf55bood4b"] [ext_resource type="Texture2D" uid="uid://cb2ak3trl37at" path="res://assets/images/blue.png" id="1"] [ext_resource type="Script" path="res://game/characters/victor/Victor.gd" id="1_gw1mn"] [sub_resource type="RectangleShape2D" id="1"] size = Vector2(16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_sxbpr"] size = Vector2(18, 17) [node name="Victor" type="CharacterBody2D"] script = ExtResource("1_gw1mn") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("1") [node name="PlayerCollision" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerCollision"] position = Vector2(0, -0.5) shape = SubResource("RectangleShape2D_sxbpr") [connection signal="body_entered" from="PlayerCollision" to="." method="_on_player_collision_body_entered"]