extends MarginContainer # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_Play_button_up(): if get_tree().change_scene("res://game/Game.tscn") != OK: print("There was an error trying to load the scene...") pass # Replace with function body. func _on_Credits_button_up(): pass # Replace with function body. func _on_Quit_button_up(): get_tree().quit() pass # Replace with function body.