import { Canvas, useLoader } from "@react-three/fiber"; import { OrbitControls, PerspectiveCamera } from "@react-three/drei"; import { GLTFLoader } from 'three/addons/loaders/GLTFLoader'; const Model = ({ model, scale }) => { const gltf = useLoader(GLTFLoader, model); return ( <> ); }; export default function ThreeJSModels({ modelName, scale = 2 }) { return WebGL not supported...}> }