mirror of
https://github.com/HistacomUnity/Histacom2-old.git
synced 2025-01-23 01:22:04 -05:00
540 lines
20 KiB
C#
540 lines
20 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace TimeHACK.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap _16Color {
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get {
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object obj = ResourceManager.GetObject("_16Color", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap _256Color {
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get {
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object obj = ResourceManager.GetObject("_256Color", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BottomLeft {
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get {
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object obj = ResourceManager.GetObject("BottomLeft", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BottomRight {
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get {
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object obj = ResourceManager.GetObject("BottomRight", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BottomSide {
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get {
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object obj = ResourceManager.GetObject("BottomSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to By Installing this software you agree to the following terms:
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///
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///You agree that you will not try to try to reverse engineer it in anyway or take it as your own work.
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///
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///You agree that you will not try to spread this software or any of its components to other companies without rightful permission from the owner.
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///
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///You agree that if you bought this program that you own it and that nobody else is allowed to use it on your computer or on their computer.
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///
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///You agree that you will not use this software to launch and [rest of string was truncated]";.
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/// </summary>
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internal static string EULA {
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get {
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return ResourceManager.GetString("EULA", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Exit {
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get {
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object obj = ResourceManager.GetObject("Exit", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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/// </summary>
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internal static System.Drawing.Icon Icon128x {
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get {
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object obj = ResourceManager.GetObject("Icon128x", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LeftSide {
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get {
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object obj = ResourceManager.GetObject("LeftSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap LoadGame {
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get {
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object obj = ResourceManager.GetObject("LoadGame", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap MSExit {
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get {
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object obj = ResourceManager.GetObject("MSExit", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap MSLoadGame {
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get {
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object obj = ResourceManager.GetObject("MSLoadGame", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap MSNewGame {
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get {
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object obj = ResourceManager.GetObject("MSNewGame", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap NewGame {
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get {
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object obj = ResourceManager.GetObject("NewGame", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap RightSide {
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get {
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object obj = ResourceManager.GetObject("RightSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TaskBarButton {
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get {
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object obj = ResourceManager.GetObject("TaskBarButton", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TaskBarClock {
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get {
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object obj = ResourceManager.GetObject("TaskBarClock", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TimeHACK_Logo {
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get {
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object obj = ResourceManager.GetObject("TimeHACK_Logo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TitleScreenBG {
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get {
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object obj = ResourceManager.GetObject("TitleScreenBG", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TopLeft {
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get {
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object obj = ResourceManager.GetObject("TopLeft", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TopRight {
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get {
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object obj = ResourceManager.GetObject("TopRight", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TopSide {
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get {
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object obj = ResourceManager.GetObject("TopSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap TrueColor {
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get {
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object obj = ResourceManager.GetObject("TrueColor", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Win95SideBar {
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get {
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object obj = ResourceManager.GetObject("Win95SideBar", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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internal static System.IO.UnmanagedMemoryStream Win95Start {
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get {
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return ResourceManager.GetStream("Win95Start", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicClose {
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get {
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object obj = ResourceManager.GetObject("WinClassicClose", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicComputer {
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get {
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object obj = ResourceManager.GetObject("WinClassicComputer", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicDocuments {
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get {
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object obj = ResourceManager.GetObject("WinClassicDocuments", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicFind {
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get {
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object obj = ResourceManager.GetObject("WinClassicFind", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicFolder {
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get {
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object obj = ResourceManager.GetObject("WinClassicFolder", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicHelp {
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get {
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object obj = ResourceManager.GetObject("WinClassicHelp", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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|||
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/// </summary>
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|||
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internal static System.Drawing.Bitmap WinClassicIE4 {
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get {
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object obj = ResourceManager.GetObject("WinClassicIE4", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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|||
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/// </summary>
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|||
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internal static System.Drawing.Bitmap WinClassicInbox {
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get {
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object obj = ResourceManager.GetObject("WinClassicInbox", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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|||
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/// </summary>
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|||
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internal static System.Drawing.Bitmap WinClassicMax {
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get {
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object obj = ResourceManager.GetObject("WinClassicMax", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap WinClassicMin {
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get {
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object obj = ResourceManager.GetObject("WinClassicMin", resourceCulture);
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|||
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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|||
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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|||
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/// </summary>
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|||
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internal static System.Drawing.Bitmap WinClassicMSN {
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get {
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object obj = ResourceManager.GetObject("WinClassicMSN", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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/// <summary>
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|||
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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|||
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/// </summary>
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|||
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internal static System.Drawing.Bitmap WinClassicNetworking {
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|||
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get {
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|||
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object obj = ResourceManager.GetObject("WinClassicNetworking", resourceCulture);
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|||
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return ((System.Drawing.Bitmap)(obj));
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|||
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}
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|||
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}
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|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicOutlook {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicOutlook", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicPrograms {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicPrograms", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicRecycle {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicRecycle", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicRun {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicRun", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicSettings {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicSettings", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicShutdown {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicShutdown", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicStart {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicStart", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicSuspend {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicSuspend", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicTaskBar {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicTaskBar", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
internal static System.Drawing.Bitmap WinClassicTime {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("WinClassicTime", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|