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https://github.com/HistacomUnity/Histacom2-old.git
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i am a man of my word
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5 changed files with 300 additions and 0 deletions
136
Histacom2/GlobalPrograms/InstallerPanes/CompletePane.Designer.cs
generated
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136
Histacom2/GlobalPrograms/InstallerPanes/CompletePane.Designer.cs
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namespace Histacom2.GlobalPrograms.InstallerPanes
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{
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partial class CompletePane
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.classicLabel3 = new Histacom2.Engine.UI.ClassicLabel();
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this.classicLabel2 = new Histacom2.Engine.UI.ClassicLabel();
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this.classicLabel1 = new Histacom2.Engine.UI.ClassicLabel();
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this.pictureBox1 = new System.Windows.Forms.PictureBox();
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this.panel1 = new System.Windows.Forms.Panel();
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this.panel2 = new System.Windows.Forms.Panel();
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this.panel3 = new System.Windows.Forms.Panel();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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this.panel1.SuspendLayout();
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this.SuspendLayout();
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//
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// classicLabel3
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//
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this.classicLabel3.Dock = System.Windows.Forms.DockStyle.Top;
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this.classicLabel3.Location = new System.Drawing.Point(13, 114);
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this.classicLabel3.Name = "classicLabel3";
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this.classicLabel3.Size = new System.Drawing.Size(307, 13);
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this.classicLabel3.TabIndex = 8;
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this.classicLabel3.Text = "Click Finish to exit Setup.";
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//
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// classicLabel2
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//
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this.classicLabel2.Dock = System.Windows.Forms.DockStyle.Top;
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this.classicLabel2.Location = new System.Drawing.Point(13, 66);
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this.classicLabel2.Name = "classicLabel2";
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this.classicLabel2.Size = new System.Drawing.Size(307, 38);
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this.classicLabel2.TabIndex = 7;
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this.classicLabel2.Text = "Setup has finished installing Program on your computer. The application may be la" +
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"unched by selecting the installed icons.";
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//
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// classicLabel1
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//
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this.classicLabel1.Dock = System.Windows.Forms.DockStyle.Top;
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this.classicLabel1.Font = new System.Drawing.Font("Tahoma", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.classicLabel1.Location = new System.Drawing.Point(13, 16);
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this.classicLabel1.Name = "classicLabel1";
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this.classicLabel1.Size = new System.Drawing.Size(307, 40);
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this.classicLabel1.TabIndex = 6;
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this.classicLabel1.Text = "Completing the Program Setup Wizard";
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//
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// pictureBox1
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//
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this.pictureBox1.BackgroundImage = global::Histacom2.Properties.Resources.WinClassicInstallSidebar;
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this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Left;
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this.pictureBox1.Location = new System.Drawing.Point(0, 0);
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this.pictureBox1.Name = "pictureBox1";
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this.pictureBox1.Size = new System.Drawing.Size(164, 314);
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this.pictureBox1.TabIndex = 5;
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this.pictureBox1.TabStop = false;
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//
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// panel1
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//
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this.panel1.Controls.Add(this.classicLabel3);
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this.panel1.Controls.Add(this.panel3);
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this.panel1.Controls.Add(this.classicLabel2);
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this.panel1.Controls.Add(this.panel2);
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this.panel1.Controls.Add(this.classicLabel1);
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this.panel1.Dock = System.Windows.Forms.DockStyle.Right;
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this.panel1.Location = new System.Drawing.Point(164, 0);
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this.panel1.Name = "panel1";
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this.panel1.Padding = new System.Windows.Forms.Padding(13, 16, 11, 0);
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this.panel1.Size = new System.Drawing.Size(331, 314);
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this.panel1.TabIndex = 9;
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//
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// panel2
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//
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this.panel2.Dock = System.Windows.Forms.DockStyle.Top;
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this.panel2.Location = new System.Drawing.Point(13, 56);
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this.panel2.Name = "panel2";
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this.panel2.Size = new System.Drawing.Size(307, 10);
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this.panel2.TabIndex = 8;
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//
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// panel3
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//
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this.panel3.Dock = System.Windows.Forms.DockStyle.Top;
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this.panel3.Location = new System.Drawing.Point(13, 104);
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this.panel3.Name = "panel3";
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this.panel3.Size = new System.Drawing.Size(307, 10);
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this.panel3.TabIndex = 9;
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//
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// CompletePane
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.White;
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this.Controls.Add(this.pictureBox1);
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this.Controls.Add(this.panel1);
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this.Name = "CompletePane";
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this.Size = new System.Drawing.Size(495, 314);
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this.Load += new System.EventHandler(this.CompletePane_Load);
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
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this.panel1.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private Engine.UI.ClassicLabel classicLabel3;
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private Engine.UI.ClassicLabel classicLabel2;
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private Engine.UI.ClassicLabel classicLabel1;
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private System.Windows.Forms.PictureBox pictureBox1;
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private System.Windows.Forms.Panel panel1;
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private System.Windows.Forms.Panel panel3;
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private System.Windows.Forms.Panel panel2;
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}
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}
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26
Histacom2/GlobalPrograms/InstallerPanes/CompletePane.cs
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26
Histacom2/GlobalPrograms/InstallerPanes/CompletePane.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Histacom2.GlobalPrograms.InstallerPanes
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{
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public partial class CompletePane : UserControl
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{
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public CompletePane()
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{
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InitializeComponent();
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}
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private void CompletePane_Load(object sender, EventArgs e)
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{
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classicLabel1.Text = $"Completing the {((WinClassicInstaller)Parent.Parent).progName} Setup Wizard";
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classicLabel2.Text = $"Setup has finished installing {((WinClassicInstaller)Parent.Parent).progName} on your computer. The application may be launched by selecting the installed icons.";
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}
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}
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}
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120
Histacom2/GlobalPrograms/InstallerPanes/CompletePane.resx
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120
Histacom2/GlobalPrograms/InstallerPanes/CompletePane.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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@ -64,6 +64,15 @@ private void classicButton2_Click(object sender, EventArgs e)
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else if (state == 3)
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{
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OnInstallCompleted(EventArgs.Empty);
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var c = new InstallerPanes.CompletePane();
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c.Parent = panel1;
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classicButton3.Enabled = false;
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classicButton2.Text = "Finish";
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state = 4;
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}
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else
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{
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ParentForm.Close();
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}
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}
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}
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@ -132,6 +132,12 @@
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<Compile Include="AchievementBox.Designer.cs">
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<DependentUpon>AchievementBox.cs</DependentUpon>
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</Compile>
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<Compile Include="GlobalPrograms\InstallerPanes\CompletePane.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="GlobalPrograms\InstallerPanes\CompletePane.Designer.cs">
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<DependentUpon>CompletePane.cs</DependentUpon>
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</Compile>
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<Compile Include="GlobalPrograms\InstallerPanes\ProgressPane.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<EmbeddedResource Include="AchievementBox.resx">
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<DependentUpon>AchievementBox.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GlobalPrograms\InstallerPanes\CompletePane.resx">
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<DependentUpon>CompletePane.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="GlobalPrograms\InstallerPanes\ProgressPane.resx">
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<DependentUpon>ProgressPane.cs</DependentUpon>
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</EmbeddedResource>
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