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https://github.com/HistacomUnity/Histacom2-old.git
synced 2025-01-22 09:02:01 -05:00
off to the next version!
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parent
12d308ccee
commit
965a9beb4b
3 changed files with 8 additions and 6 deletions
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@ -97,6 +97,7 @@ private void ftpItems_Click(object sender, EventArgs e)
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WindowManager wm = new WindowManager();
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wm.StartWin95(opendownload, "Downloader", null, false, true);
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opendownload.appName.Text = "Downloading: Web Chat 1998";
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opendownload.amountToDL = 35;
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}
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else if (objListViewItem.Text == "Time Distorter Setup.exe")
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{
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@ -111,6 +112,7 @@ private void ftpItems_Click(object sender, EventArgs e)
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WindowManager wm = new WindowManager();
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wm.StartWin95(opendownload, "Downloader", null, false, true);
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opendownload.appName.Text = "Downloading: Guess The Number V1";
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opendownload.amountToDL = 16;
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}
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}
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}
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@ -33,7 +33,7 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.0.0.3")]
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[assembly: AssemblyFileVersion("2.0.0.3")]
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[assembly: AssemblyVersion("2.0.1")]
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[assembly: AssemblyFileVersion("2.0.1")]
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[assembly: NeutralResourcesLanguage("en-US")]
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@ -126,7 +126,7 @@ private void TitleScreen_Load(object sender, EventArgs e)
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Resources.google.Save(Path.Combine(DataDirectory, "google.jpg"));
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// Set GameVersion
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gameversion.Text = "Version 2.0.0.3";
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gameversion.Text = "Version 2.0.1";
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// Initialize Font
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File.WriteAllBytes(DataDirectory + "\\LeviWindows.ttf", Resources.LeviWindows);
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@ -268,7 +268,7 @@ private void gameversion_MouseHover(object sender, EventArgs e)
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private void gameversion_MouseLeave(object sender, EventArgs e)
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{
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gameversion.Text = "Version 2.0.0.3";
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gameversion.Text = "Version 2.0.1";
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}
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private void startbutton_Click(object sender, EventArgs e)
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@ -291,9 +291,9 @@ private void closebutton_Click_1(object sender, EventArgs e)
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private void updateText_Tick(object sender, EventArgs e)
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{
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if (gameversion.Text != "Version 2.0.0.3")
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if (gameversion.Text != "Version 2.0.1")
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{
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gameversion.Text = "Version 2.0.0.3";
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gameversion.Text = "Version 2.0.1";
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updateText.Stop();
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}
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}
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