mirror of
https://github.com/HistacomUnity/Histacom2-old.git
synced 2025-01-22 17:12:56 -05:00
some more installer stuff
This commit is contained in:
parent
d55b0e22ae
commit
9e96ca19ed
8 changed files with 331 additions and 2 deletions
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@ -111,6 +111,7 @@ private void InitializeComponent()
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this.radioButton1.TabIndex = 3;
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this.radioButton1.TabIndex = 3;
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this.radioButton1.Text = "I &accept the agreement";
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this.radioButton1.Text = "I &accept the agreement";
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this.radioButton1.UseVisualStyleBackColor = false;
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this.radioButton1.UseVisualStyleBackColor = false;
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this.radioButton1.CheckedChanged += new System.EventHandler(this.radioButton1_CheckedChanged);
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//
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//
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// radioButton2
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// radioButton2
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//
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//
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@ -24,5 +24,11 @@ private void DirectoryPane_Load(object sender, EventArgs e)
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radioButton1.Font = new Font(TitleScreen.pfc.Families[0], 16F, FontStyle.Regular);
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radioButton1.Font = new Font(TitleScreen.pfc.Families[0], 16F, FontStyle.Regular);
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radioButton2.Font = new Font(TitleScreen.pfc.Families[0], 16F, FontStyle.Regular);
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radioButton2.Font = new Font(TitleScreen.pfc.Families[0], 16F, FontStyle.Regular);
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}
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}
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private void radioButton1_CheckedChanged(object sender, EventArgs e)
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{
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if (radioButton1.Checked) ((WinClassicInstaller)Parent.Parent).classicButton2.Enabled = true;
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else ((WinClassicInstaller)Parent.Parent).classicButton2.Enabled = false;
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}
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}
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}
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}
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}
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131
Histacom2/GlobalPrograms/InstallerPanes/ProgressPane.Designer.cs
generated
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131
Histacom2/GlobalPrograms/InstallerPanes/ProgressPane.Designer.cs
generated
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@ -0,0 +1,131 @@
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namespace Histacom2.GlobalPrograms.InstallerPanes
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{
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partial class ProgressPane
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.panel1 = new System.Windows.Forms.Panel();
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this.pictureBox1 = new System.Windows.Forms.PictureBox();
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this.classicLabel2 = new Histacom2.Engine.UI.ClassicLabel();
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this.classicLabel1 = new Histacom2.Engine.UI.ClassicLabel();
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this.classicLabel3 = new Histacom2.Engine.UI.ClassicLabel();
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this.progressBar1 = new Histacom2.Engine.UI.ProgressBar();
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this.panel1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
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this.SuspendLayout();
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//
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// panel1
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//
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this.panel1.BackColor = System.Drawing.Color.White;
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this.panel1.Controls.Add(this.pictureBox1);
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this.panel1.Controls.Add(this.classicLabel2);
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this.panel1.Controls.Add(this.classicLabel1);
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this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
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this.panel1.Location = new System.Drawing.Point(0, 0);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(495, 58);
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this.panel1.TabIndex = 0;
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//
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// pictureBox1
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//
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this.pictureBox1.BackgroundImage = global::Histacom2.Properties.Resources.WinClassicInstallIcon;
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this.pictureBox1.Location = new System.Drawing.Point(440, 2);
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this.pictureBox1.Name = "pictureBox1";
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this.pictureBox1.Size = new System.Drawing.Size(53, 53);
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this.pictureBox1.TabIndex = 2;
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this.pictureBox1.TabStop = false;
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//
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// classicLabel2
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//
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this.classicLabel2.Location = new System.Drawing.Point(40, 28);
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this.classicLabel2.Name = "classicLabel2";
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this.classicLabel2.Size = new System.Drawing.Size(380, 13);
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this.classicLabel2.TabIndex = 1;
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this.classicLabel2.Text = "Please wait while setup installs Program on your computer. " +
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" ";
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//
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// classicLabel1
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//
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this.classicLabel1.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.classicLabel1.Location = new System.Drawing.Point(25, 12);
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this.classicLabel1.Name = "classicLabel1";
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this.classicLabel1.Size = new System.Drawing.Size(274, 13);
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this.classicLabel1.TabIndex = 0;
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this.classicLabel1.Text = "Installi n g";
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//
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// classicLabel3
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//
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this.classicLabel3.Location = new System.Drawing.Point(25, 73);
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this.classicLabel3.Name = "classicLabel3";
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this.classicLabel3.Size = new System.Drawing.Size(446, 13);
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this.classicLabel3.TabIndex = 1;
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this.classicLabel3.Text = "Extracting Files...";
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//
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// progressBar1
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//
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this.progressBar1.BlockSpacing = 5;
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this.progressBar1.BlockWidth = 20;
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this.progressBar1.Location = new System.Drawing.Point(25, 93);
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this.progressBar1.MarqueeWidth = 125;
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this.progressBar1.Maximum = 100D;
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this.progressBar1.Minimum = 0D;
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this.progressBar1.Name = "progressBar1";
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this.progressBar1.ProgressColor = System.Drawing.Color.DarkBlue;
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this.progressBar1.ShowText = false;
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this.progressBar1.Size = new System.Drawing.Size(436, 23);
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this.progressBar1.Style = System.Windows.Forms.ProgressBarStyle.Blocks;
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this.progressBar1.TabIndex = 2;
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this.progressBar1.Text = "progressBar1";
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this.progressBar1.Value = 0D;
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//
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// ProgressPane
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.BackColor = System.Drawing.Color.Silver;
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this.Controls.Add(this.progressBar1);
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this.Controls.Add(this.classicLabel3);
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this.Controls.Add(this.panel1);
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this.Name = "ProgressPane";
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this.Size = new System.Drawing.Size(495, 314);
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this.Load += new System.EventHandler(this.DirectoryPane_Load);
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this.panel1.ResumeLayout(false);
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((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Panel panel1;
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private Engine.UI.ClassicLabel classicLabel1;
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private Engine.UI.ClassicLabel classicLabel2;
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private System.Windows.Forms.PictureBox pictureBox1;
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private Engine.UI.ClassicLabel classicLabel3;
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private Engine.UI.ProgressBar progressBar1;
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}
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}
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38
Histacom2/GlobalPrograms/InstallerPanes/ProgressPane.cs
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38
Histacom2/GlobalPrograms/InstallerPanes/ProgressPane.cs
Normal file
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@ -0,0 +1,38 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Histacom2.Engine;
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namespace Histacom2.GlobalPrograms.InstallerPanes
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{
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public partial class ProgressPane : UserControl
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{
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public ProgressPane()
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{
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InitializeComponent();
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}
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private void DirectoryPane_Load(object sender, EventArgs e)
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{
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classicLabel2.Text = $"Please wait while setup installs {((WinClassicInstaller)Parent.Parent).progName} on your computer. ";
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Timer t = new Timer();
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t.Interval = 200;
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t.Tick += (s, a) =>
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{
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if (progressBar1.Value == 100)
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{
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((WinClassicInstaller)Parent.Parent).classicButton2.PerformClick();
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t.Stop();
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}
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progressBar1.Value += 4;
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};
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t.Start();
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}
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}
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}
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120
Histacom2/GlobalPrograms/InstallerPanes/ProgressPane.resx
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120
Histacom2/GlobalPrograms/InstallerPanes/ProgressPane.resx
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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|
</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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|
</xsd:complexType>
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|
</xsd:element>
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|
<xsd:element name="resheader">
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|
<xsd:complexType>
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|
<xsd:sequence>
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|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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|
</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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|
</xsd:complexType>
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|
</xsd:element>
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||||||
|
</xsd:choice>
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||||||
|
</xsd:complexType>
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||||||
|
</xsd:element>
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|
</xsd:schema>
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|
<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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|
</resheader>
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||||||
|
<resheader name="version">
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|
<value>2.0</value>
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||||||
|
</resheader>
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||||||
|
<resheader name="reader">
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||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||||
|
</resheader>
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|
<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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|
</root>
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|
@ -90,7 +90,6 @@ private void InitializeComponent()
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this.classicButton3.AdaptForeColorWithTheme = true;
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this.classicButton3.AdaptForeColorWithTheme = true;
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this.classicButton3.BackColor = System.Drawing.Color.Silver;
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this.classicButton3.BackColor = System.Drawing.Color.Silver;
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this.classicButton3.DialogResult = System.Windows.Forms.DialogResult.None;
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this.classicButton3.DialogResult = System.Windows.Forms.DialogResult.None;
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this.classicButton3.Enabled = false;
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|
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this.classicButton3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F);
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this.classicButton3.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F);
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this.classicButton3.ForeColor = System.Drawing.Color.Black;
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this.classicButton3.ForeColor = System.Drawing.Color.Black;
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this.classicButton3.Location = new System.Drawing.Point(248, 326);
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this.classicButton3.Location = new System.Drawing.Point(248, 326);
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@ -125,7 +124,7 @@ private void InitializeComponent()
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private System.Windows.Forms.Panel panel1;
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private System.Windows.Forms.Panel panel1;
|
||||||
private System.Windows.Forms.PictureBox pictureBox1;
|
private System.Windows.Forms.PictureBox pictureBox1;
|
||||||
private Engine.UI.ClassicButton classicButton1;
|
private Engine.UI.ClassicButton classicButton1;
|
||||||
private Engine.UI.ClassicButton classicButton2;
|
|
||||||
private Engine.UI.ClassicButton classicButton3;
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private Engine.UI.ClassicButton classicButton3;
|
||||||
|
public Engine.UI.ClassicButton classicButton2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,6 +15,13 @@ public partial class WinClassicInstaller : UserControl
|
||||||
public string progName;
|
public string progName;
|
||||||
public int state = 0;
|
public int state = 0;
|
||||||
|
|
||||||
|
public event EventHandler InstallCompleted;
|
||||||
|
|
||||||
|
protected void OnInstallCompleted(EventArgs e)
|
||||||
|
{
|
||||||
|
if (InstallCompleted != null) InstallCompleted(this, e);
|
||||||
|
}
|
||||||
|
|
||||||
public WinClassicInstaller(string prog)
|
public WinClassicInstaller(string prog)
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
|
@ -40,6 +47,24 @@ private void classicButton2_Click(object sender, EventArgs e)
|
||||||
state = 1;
|
state = 1;
|
||||||
classicButton2.Enabled = false;
|
classicButton2.Enabled = false;
|
||||||
}
|
}
|
||||||
|
else if (state == 1)
|
||||||
|
{
|
||||||
|
var dir = new InstallerPanes.DirectoryPane();
|
||||||
|
dir.Parent = panel1;
|
||||||
|
state = 2;
|
||||||
|
}
|
||||||
|
else if (state == 2)
|
||||||
|
{
|
||||||
|
classicButton3.Hide();
|
||||||
|
classicButton1.Enabled = false;
|
||||||
|
var p = new InstallerPanes.ProgressPane();
|
||||||
|
p.Parent = panel1;
|
||||||
|
state = 3;
|
||||||
|
}
|
||||||
|
else if (state == 3)
|
||||||
|
{
|
||||||
|
OnInstallCompleted(EventArgs.Empty);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -132,6 +132,12 @@
|
||||||
<Compile Include="AchievementBox.Designer.cs">
|
<Compile Include="AchievementBox.Designer.cs">
|
||||||
<DependentUpon>AchievementBox.cs</DependentUpon>
|
<DependentUpon>AchievementBox.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
<Compile Include="GlobalPrograms\InstallerPanes\ProgressPane.cs">
|
||||||
|
<SubType>UserControl</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="GlobalPrograms\InstallerPanes\ProgressPane.Designer.cs">
|
||||||
|
<DependentUpon>ProgressPane.cs</DependentUpon>
|
||||||
|
</Compile>
|
||||||
<Compile Include="GlobalPrograms\InstallerPanes\EULAPane.cs">
|
<Compile Include="GlobalPrograms\InstallerPanes\EULAPane.cs">
|
||||||
<SubType>UserControl</SubType>
|
<SubType>UserControl</SubType>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
@ -425,6 +431,9 @@
|
||||||
<EmbeddedResource Include="AchievementBox.resx">
|
<EmbeddedResource Include="AchievementBox.resx">
|
||||||
<DependentUpon>AchievementBox.cs</DependentUpon>
|
<DependentUpon>AchievementBox.cs</DependentUpon>
|
||||||
</EmbeddedResource>
|
</EmbeddedResource>
|
||||||
|
<EmbeddedResource Include="GlobalPrograms\InstallerPanes\ProgressPane.resx">
|
||||||
|
<DependentUpon>ProgressPane.cs</DependentUpon>
|
||||||
|
</EmbeddedResource>
|
||||||
<EmbeddedResource Include="GlobalPrograms\InstallerPanes\EULAPane.resx">
|
<EmbeddedResource Include="GlobalPrograms\InstallerPanes\EULAPane.resx">
|
||||||
<DependentUpon>EULAPane.cs</DependentUpon>
|
<DependentUpon>EULAPane.cs</DependentUpon>
|
||||||
</EmbeddedResource>
|
</EmbeddedResource>
|
||||||
|
|
Loading…
Reference in a new issue