Histacom2/Histacom2.Engine/Properties/Resources.Designer.cs
AShifter 59505ed4dd Add WinXP and MultiOS WM
WM is currently working, though is in the middle of modification to work
with multiple operating systems. Windows XP window template as well as
resources have also been added, though window moving code has not been
added yet.
2017-08-29 20:33:11 -06:00

539 lines
21 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Histacom2.Engine.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Histacom2.Engine.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream CHORD {
get {
return ResourceManager.GetStream("CHORD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] LeviWindows {
get {
object obj = ResourceManager.GetObject("LeviWindows", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] LeviWindows1 {
get {
object obj = ResourceManager.GetObject("LeviWindows1", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap nullIcon {
get {
object obj = ResourceManager.GetObject("nullIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Win95Error {
get {
object obj = ResourceManager.GetObject("Win95Error", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Win95Info {
get {
object obj = ResourceManager.GetObject("Win95Info", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesAsterisk {
get {
return ResourceManager.GetStream("Win95PlusDangerousCreaturesAsterisk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesCritStop {
get {
return ResourceManager.GetStream("Win95PlusDangerousCreaturesCritStop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesExclamation {
get {
return ResourceManager.GetStream("Win95PlusDangerousCreaturesExclamation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesProgError {
get {
return ResourceManager.GetStream("Win95PlusDangerousCreaturesProgError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesQuestion {
get {
return ResourceManager.GetStream("Win95PlusDangerousCreaturesQuestion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesStart {
get {
return ResourceManager.GetStream("Win95PlusDangerousCreaturesStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Win95PlusDangerousCreaturesWallpaper {
get {
object obj = ResourceManager.GetObject("Win95PlusDangerousCreaturesWallpaper", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusInsideComputerAsterisk {
get {
return ResourceManager.GetStream("Win95PlusInsideComputerAsterisk", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusInsideComputerStart {
get {
return ResourceManager.GetStream("Win95PlusInsideComputerStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95PlusInsideComputerStop {
get {
return ResourceManager.GetStream("Win95PlusInsideComputerStop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Win95PlusInsideComputerWallpaper {
get {
object obj = ResourceManager.GetObject("Win95PlusInsideComputerWallpaper", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Win95Question {
get {
object obj = ResourceManager.GetObject("Win95Question", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95Start {
get {
return ResourceManager.GetStream("Win95Start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win95Stop {
get {
return ResourceManager.GetStream("Win95Stop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Win95Warning {
get {
object obj = ResourceManager.GetObject("Win95Warning", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win98Start {
get {
return ResourceManager.GetStream("Win98Start", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
public static System.IO.UnmanagedMemoryStream Win98Stop {
get {
return ResourceManager.GetStream("Win98Stop", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinAboutSeparator95 {
get {
object obj = ResourceManager.GetObject("WinAboutSeparator95", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicBottomLeft {
get {
object obj = ResourceManager.GetObject("WinClassicBottomLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicBottomRight {
get {
object obj = ResourceManager.GetObject("WinClassicBottomRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicBottomSide {
get {
object obj = ResourceManager.GetObject("WinClassicBottomSide", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicClose {
get {
object obj = ResourceManager.GetObject("WinClassicClose", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicLeftSide {
get {
object obj = ResourceManager.GetObject("WinClassicLeftSide", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicMax {
get {
object obj = ResourceManager.GetObject("WinClassicMax", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicMin {
get {
object obj = ResourceManager.GetObject("WinClassicMin", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicRestore {
get {
object obj = ResourceManager.GetObject("WinClassicRestore", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicRightSide {
get {
object obj = ResourceManager.GetObject("WinClassicRightSide", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicTopLeft {
get {
object obj = ResourceManager.GetObject("WinClassicTopLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicTopRight {
get {
object obj = ResourceManager.GetObject("WinClassicTopRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinClassicTopSide {
get {
object obj = ResourceManager.GetObject("WinClassicTopSide", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] windows_command_prompt {
get {
object obj = ResourceManager.GetObject("windows_command_prompt", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_Bottom {
get {
object obj = ResourceManager.GetObject("WinXP_Bottom", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_BottomLeft {
get {
object obj = ResourceManager.GetObject("WinXP_BottomLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_BottomRight {
get {
object obj = ResourceManager.GetObject("WinXP_BottomRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_Close {
get {
object obj = ResourceManager.GetObject("WinXP_Close", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_LeftSide {
get {
object obj = ResourceManager.GetObject("WinXP_LeftSide", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_Max {
get {
object obj = ResourceManager.GetObject("WinXP_Max", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_Min {
get {
object obj = ResourceManager.GetObject("WinXP_Min", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_Restore {
get {
object obj = ResourceManager.GetObject("WinXP_Restore", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_RightSide {
get {
object obj = ResourceManager.GetObject("WinXP_RightSide", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_TopBar {
get {
object obj = ResourceManager.GetObject("WinXP_TopBar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_TopLeft {
get {
object obj = ResourceManager.GetObject("WinXP_TopLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap WinXP_TopRight {
get {
object obj = ResourceManager.GetObject("WinXP_TopRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}