mirror of
https://github.com/HistacomUnity/Histacom2-old.git
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419 lines
16 KiB
C#
419 lines
16 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace TimeHACK.Engine.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TimeHACK.Engine.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap BottomLeft {
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get {
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object obj = ResourceManager.GetObject("BottomLeft", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap BottomRight {
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get {
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object obj = ResourceManager.GetObject("BottomRight", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap BottomSide {
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get {
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object obj = ResourceManager.GetObject("BottomSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream CHORD {
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get {
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return ResourceManager.GetStream("CHORD", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap LeftSide {
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get {
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object obj = ResourceManager.GetObject("LeftSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] LeviWindows {
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get {
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object obj = ResourceManager.GetObject("LeviWindows", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] LeviWindows1 {
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get {
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object obj = ResourceManager.GetObject("LeviWindows1", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap nullIcon {
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get {
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object obj = ResourceManager.GetObject("nullIcon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap RightSide {
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get {
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object obj = ResourceManager.GetObject("RightSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap TopLeft {
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get {
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object obj = ResourceManager.GetObject("TopLeft", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap TopRight {
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get {
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object obj = ResourceManager.GetObject("TopRight", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap TopSide {
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get {
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object obj = ResourceManager.GetObject("TopSide", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Win95Error {
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get {
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object obj = ResourceManager.GetObject("Win95Error", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Win95Info {
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get {
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object obj = ResourceManager.GetObject("Win95Info", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesAsterisk {
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get {
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return ResourceManager.GetStream("Win95PlusDangerousCreaturesAsterisk", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesCritStop {
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get {
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return ResourceManager.GetStream("Win95PlusDangerousCreaturesCritStop", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesExclamation {
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get {
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return ResourceManager.GetStream("Win95PlusDangerousCreaturesExclamation", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesProgError {
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get {
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return ResourceManager.GetStream("Win95PlusDangerousCreaturesProgError", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesQuestion {
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get {
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return ResourceManager.GetStream("Win95PlusDangerousCreaturesQuestion", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusDangerousCreaturesStart {
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get {
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return ResourceManager.GetStream("Win95PlusDangerousCreaturesStart", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Win95PlusDangerousCreaturesWallpaper {
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get {
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object obj = ResourceManager.GetObject("Win95PlusDangerousCreaturesWallpaper", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusInsideComputerAsterisk {
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get {
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return ResourceManager.GetStream("Win95PlusInsideComputerAsterisk", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusInsideComputerStart {
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get {
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return ResourceManager.GetStream("Win95PlusInsideComputerStart", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95PlusInsideComputerStop {
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get {
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return ResourceManager.GetStream("Win95PlusInsideComputerStop", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Win95PlusInsideComputerWallpaper {
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get {
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object obj = ResourceManager.GetObject("Win95PlusInsideComputerWallpaper", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Win95Question {
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get {
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object obj = ResourceManager.GetObject("Win95Question", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95Start {
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get {
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return ResourceManager.GetStream("Win95Start", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win95Stop {
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get {
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return ResourceManager.GetStream("Win95Stop", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap Win95Warning {
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get {
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object obj = ResourceManager.GetObject("Win95Warning", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win98Start {
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get {
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return ResourceManager.GetStream("Win98Start", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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public static System.IO.UnmanagedMemoryStream Win98Stop {
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get {
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return ResourceManager.GetStream("Win98Stop", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap WinAboutSeparator95 {
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get {
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object obj = ResourceManager.GetObject("WinAboutSeparator95", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap WinClassicClose {
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get {
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object obj = ResourceManager.GetObject("WinClassicClose", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap WinClassicMax {
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get {
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object obj = ResourceManager.GetObject("WinClassicMax", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap WinClassicMin {
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get {
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object obj = ResourceManager.GetObject("WinClassicMin", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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public static System.Drawing.Bitmap WinClassicRestore {
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get {
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object obj = ResourceManager.GetObject("WinClassicRestore", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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public static byte[] windows_command_prompt {
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get {
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object obj = ResourceManager.GetObject("windows_command_prompt", resourceCulture);
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return ((byte[])(obj));
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}
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}
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}
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}
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