ShiftOS-C-/source/WindowsFormsApplication1/GameSettings.Designer.cs

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namespace ShiftOS
{
partial class GameSettings
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.panel1 = new System.Windows.Forms.Panel();
this.label1 = new System.Windows.Forms.Label();
this.lbgame = new System.Windows.Forms.Label();
this.pgsound = new ShiftOS.ProgressBarEX();
this.label2 = new System.Windows.Forms.Label();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
this.panel1.Controls.Add(this.label2);
this.panel1.Controls.Add(this.pgsound);
this.panel1.Controls.Add(this.lbgame);
this.panel1.Controls.Add(this.label1);
this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(665, 432);
this.panel1.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(0, 0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(35, 13);
this.label1.TabIndex = 0;
this.label1.Text = "label1";
//
// lbgame
//
this.lbgame.Dock = System.Windows.Forms.DockStyle.Top;
this.lbgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F);
this.lbgame.Location = new System.Drawing.Point(0, 0);
this.lbgame.Name = "lbgame";
this.lbgame.Size = new System.Drawing.Size(665, 23);
this.lbgame.TabIndex = 1;
this.lbgame.Text = "ShiftOS settings";
this.lbgame.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// pgsound
//
this.pgsound.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.pgsound.BackColor = System.Drawing.Color.White;
this.pgsound.BlockSeparation = 3;
this.pgsound.BlockWidth = 5;
this.pgsound.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.pgsound.Color = System.Drawing.Color.Black;
this.pgsound.ForeColor = System.Drawing.Color.Gray;
this.pgsound.Label = "Music Volume:";
this.pgsound.Location = new System.Drawing.Point(13, 67);
this.pgsound.MaxValue = 100;
this.pgsound.MinValue = 0;
this.pgsound.Name = "pgsound";
this.pgsound.Orientation = ShiftOS.ProgressBarEX.ProgressBarOrientation.Horizontal;
this.pgsound.ShowLabel = true;
this.pgsound.ShowValue = true;
this.pgsound.Size = new System.Drawing.Size(640, 32);
this.pgsound.Step = 10;
this.pgsound.Style = ShiftOS.ProgressBarEX.ProgressBarExStyle.Continuous;
this.pgsound.TabIndex = 2;
this.pgsound.Value = 0;
this.pgsound.MouseDown += new System.Windows.Forms.MouseEventHandler(this.set_music_volume);
this.pgsound.MouseLeave += new System.EventHandler(this.pgsound_MouseLeave);
this.pgsound.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pgsound_MouseMove);
//
// label2
//
this.label2.Dock = System.Windows.Forms.DockStyle.Top;
this.label2.Location = new System.Drawing.Point(0, 23);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(665, 13);
this.label2.TabIndex = 3;
this.label2.Text = "* Click and drag to set any percentage values!";
this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// GameSettings
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(665, 432);
this.Controls.Add(this.panel1);
this.Name = "GameSettings";
this.Text = "GameSettings";
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel panel1;
private ProgressBarEX pgsound;
private System.Windows.Forms.Label lbgame;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
}
}