namespace ShiftOS { partial class GameSettings { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.panel1 = new System.Windows.Forms.Panel(); this.label1 = new System.Windows.Forms.Label(); this.lbgame = new System.Windows.Forms.Label(); this.pgsound = new ShiftOS.ProgressBarEX(); this.label2 = new System.Windows.Forms.Label(); this.panel1.SuspendLayout(); this.SuspendLayout(); // // panel1 // this.panel1.Controls.Add(this.label2); this.panel1.Controls.Add(this.pgsound); this.panel1.Controls.Add(this.lbgame); this.panel1.Controls.Add(this.label1); this.panel1.Dock = System.Windows.Forms.DockStyle.Fill; this.panel1.Location = new System.Drawing.Point(0, 0); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(665, 432); this.panel1.TabIndex = 0; // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(0, 0); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(35, 13); this.label1.TabIndex = 0; this.label1.Text = "label1"; // // lbgame // this.lbgame.Dock = System.Windows.Forms.DockStyle.Top; this.lbgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F); this.lbgame.Location = new System.Drawing.Point(0, 0); this.lbgame.Name = "lbgame"; this.lbgame.Size = new System.Drawing.Size(665, 23); this.lbgame.TabIndex = 1; this.lbgame.Text = "ShiftOS settings"; this.lbgame.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // pgsound // this.pgsound.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.pgsound.BackColor = System.Drawing.Color.White; this.pgsound.BlockSeparation = 3; this.pgsound.BlockWidth = 5; this.pgsound.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.pgsound.Color = System.Drawing.Color.Black; this.pgsound.ForeColor = System.Drawing.Color.Gray; this.pgsound.Label = "Music Volume:"; this.pgsound.Location = new System.Drawing.Point(13, 67); this.pgsound.MaxValue = 100; this.pgsound.MinValue = 0; this.pgsound.Name = "pgsound"; this.pgsound.Orientation = ShiftOS.ProgressBarEX.ProgressBarOrientation.Horizontal; this.pgsound.ShowLabel = true; this.pgsound.ShowValue = true; this.pgsound.Size = new System.Drawing.Size(640, 32); this.pgsound.Step = 10; this.pgsound.Style = ShiftOS.ProgressBarEX.ProgressBarExStyle.Continuous; this.pgsound.TabIndex = 2; this.pgsound.Value = 0; this.pgsound.MouseDown += new System.Windows.Forms.MouseEventHandler(this.set_music_volume); this.pgsound.MouseLeave += new System.EventHandler(this.pgsound_MouseLeave); this.pgsound.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pgsound_MouseMove); // // label2 // this.label2.Dock = System.Windows.Forms.DockStyle.Top; this.label2.Location = new System.Drawing.Point(0, 23); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(665, 13); this.label2.TabIndex = 3; this.label2.Text = "* Click and drag to set any percentage values!"; this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter; // // GameSettings // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(665, 432); this.Controls.Add(this.panel1); this.Name = "GameSettings"; this.Text = "GameSettings"; this.panel1.ResumeLayout(false); this.panel1.PerformLayout(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Panel panel1; private ProgressBarEX pgsound; private System.Windows.Forms.Label lbgame; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; } }