mirror of
https://github.com/seriocomedy/ShiftOS-C-.git
synced 2025-01-22 10:50:27 -05:00
ecee91bc55
Custom shifter options using Lua, and other stuff.
130 lines
No EOL
5.5 KiB
C#
130 lines
No EOL
5.5 KiB
C#
namespace ShiftOS
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{
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partial class GameSettings
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.panel1 = new System.Windows.Forms.Panel();
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this.label1 = new System.Windows.Forms.Label();
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this.lbgame = new System.Windows.Forms.Label();
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this.pgsound = new ShiftOS.ProgressBarEX();
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this.label2 = new System.Windows.Forms.Label();
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this.panel1.SuspendLayout();
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this.SuspendLayout();
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//
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// panel1
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//
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this.panel1.Controls.Add(this.label2);
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this.panel1.Controls.Add(this.pgsound);
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this.panel1.Controls.Add(this.lbgame);
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this.panel1.Controls.Add(this.label1);
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this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.panel1.Location = new System.Drawing.Point(0, 0);
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this.panel1.Name = "panel1";
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this.panel1.Size = new System.Drawing.Size(665, 432);
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this.panel1.TabIndex = 0;
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(0, 0);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(35, 13);
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this.label1.TabIndex = 0;
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this.label1.Text = "label1";
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//
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// lbgame
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//
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this.lbgame.Dock = System.Windows.Forms.DockStyle.Top;
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this.lbgame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F);
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this.lbgame.Location = new System.Drawing.Point(0, 0);
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this.lbgame.Name = "lbgame";
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this.lbgame.Size = new System.Drawing.Size(665, 23);
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this.lbgame.TabIndex = 1;
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this.lbgame.Text = "ShiftOS settings";
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this.lbgame.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// pgsound
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//
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this.pgsound.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.pgsound.BackColor = System.Drawing.Color.White;
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this.pgsound.BlockSeparation = 3;
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this.pgsound.BlockWidth = 5;
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this.pgsound.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.pgsound.Color = System.Drawing.Color.Black;
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this.pgsound.ForeColor = System.Drawing.Color.Gray;
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this.pgsound.Label = "Music Volume:";
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this.pgsound.Location = new System.Drawing.Point(13, 67);
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this.pgsound.MaxValue = 100;
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this.pgsound.MinValue = 0;
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this.pgsound.Name = "pgsound";
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this.pgsound.Orientation = ShiftOS.ProgressBarEX.ProgressBarOrientation.Horizontal;
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this.pgsound.ShowLabel = true;
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this.pgsound.ShowValue = true;
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this.pgsound.Size = new System.Drawing.Size(640, 32);
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this.pgsound.Step = 10;
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this.pgsound.Style = ShiftOS.ProgressBarEX.ProgressBarExStyle.Continuous;
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this.pgsound.TabIndex = 2;
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this.pgsound.Value = 0;
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this.pgsound.MouseDown += new System.Windows.Forms.MouseEventHandler(this.set_music_volume);
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this.pgsound.MouseLeave += new System.EventHandler(this.pgsound_MouseLeave);
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this.pgsound.MouseMove += new System.Windows.Forms.MouseEventHandler(this.pgsound_MouseMove);
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//
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// label2
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//
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this.label2.Dock = System.Windows.Forms.DockStyle.Top;
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this.label2.Location = new System.Drawing.Point(0, 23);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(665, 13);
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this.label2.TabIndex = 3;
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this.label2.Text = "* Click and drag to set any percentage values!";
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this.label2.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// GameSettings
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(665, 432);
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this.Controls.Add(this.panel1);
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this.Name = "GameSettings";
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this.Text = "GameSettings";
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this.panel1.ResumeLayout(false);
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this.panel1.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Panel panel1;
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private ProgressBarEX pgsound;
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private System.Windows.Forms.Label lbgame;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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}
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} |