ShiftOS-C-/source/WindowsFormsApplication1/OSInfo.cs
Michael VanOverbeek 14edb9eade Uploaded source code for ShiftOS 0.1.1 Beta 2.3
Initial commit of repository.
2016-04-09 13:16:39 -04:00

72 lines
1.8 KiB
C#

using System;
namespace ShiftOS
{
public class OSInfo
{
/// <summary>
/// System directory separator charactor.
/// </summary>
public static string DirectorySeparator
{
get
{
switch(GetPlatformID())
{
case "microsoft":
return "\\";
default:
return "/";
}
}
}
/// <summary>
/// Selects a default, monospace font name from the OS. This is typically used for creating ingame terminals.
/// </summary>
/// <returns>The monospace font.</returns>
public static string GetMonospaceFont() {
string fname = null;
switch (GetPlatformID ()) {
case "microsoft":
fname = "Lucida Console";
break;
case "unix":
fname = "Monospace";
break;
case "macosx":
fname = "Menlo";
break;
}
return fname;
}
/// <summary>
/// This refers to the Home directory of the current user. For example, if the user's name is 'Michael', and the user is on Windows Vista/7/8/10, this value would be 'C:\Users\Michael'.
/// </summary>
public static string homePath ()
{
return (Environment.OSVersion.Platform == PlatformID.Unix ||
Environment.OSVersion.Platform == PlatformID.MacOSX)
? Environment.GetEnvironmentVariable ("HOME")
: Environment.ExpandEnvironmentVariables ("%HOMEDRIVE%%HOMEPATH%");
}
/// <summary>
/// Is it Linux? Is it Mac OS? Did Microsoft make it?
/// </summary>
/// <returns>The platform ID.</returns>
public static string GetPlatformID() {
switch (Environment.OSVersion.Platform) {
case PlatformID.Unix:
return "unix";
case PlatformID.MacOSX:
return "macosx";
default:
return "microsoft";
}
}
}
}