Began work on a crappy Skinning Engine; Shifter is removed until completed.

This commit is contained in:
FloppyDiskDrive 2017-09-26 19:09:21 -05:00
parent dc7533184a
commit 9c24aebd30
10 changed files with 25 additions and 594 deletions

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@ -48,6 +48,7 @@
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="SkinningEngine.cs" />
<Compile Include="WindowManager\InfoboxTemplate.cs">
<SubType>UserControl</SubType>
</Compile>

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@ -0,0 +1,24 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ShiftOS.Engine.WindowManager;
using System.Drawing;
namespace ShiftOS.Engine
{
public static class SkinningEngine
{
static ShiftWindow shiftWindow = new ShiftWindow();
public static void SetTitleBarColor(Color selectedColor)
{
shiftWindow.top.BackColor = selectedColor;
}
public static void SetBackColor(Color selectedColor)
{
shiftWindow.programContent.BackColor = selectedColor;
}
}
}

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@ -52,24 +52,12 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ShiftOS\Apps\ShifterStuff\SelectColor.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="ShiftOS\Apps\ShifterStuff\SelectColor.Designer.cs">
<DependentUpon>SelectColor.cs</DependentUpon>
</Compile>
<Compile Include="ShiftOS\Apps\ShiftDemo.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="ShiftOS\Apps\ShiftDemo.Designer.cs">
<DependentUpon>ShiftDemo.cs</DependentUpon>
</Compile>
<Compile Include="ShiftOS\Apps\ShifterStuff\Shifter.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="ShiftOS\Apps\ShifterStuff\Shifter.Designer.cs">
<DependentUpon>Shifter.cs</DependentUpon>
</Compile>
<Compile Include="ShiftOS\Apps\TestForm.cs">
<SubType>Form</SubType>
</Compile>
@ -89,15 +77,9 @@
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<EmbeddedResource Include="ShiftOS\Apps\ShifterStuff\SelectColor.resx">
<DependentUpon>SelectColor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ShiftOS\Apps\ShiftDemo.resx">
<DependentUpon>ShiftDemo.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ShiftOS\Apps\ShifterStuff\Shifter.resx">
<DependentUpon>Shifter.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ShiftOS\Apps\TestForm.resx">
<DependentUpon>TestForm.cs</DependentUpon>
</EmbeddedResource>

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@ -1,128 +0,0 @@
namespace ShiftOS.Main.ShiftOS.Apps
{
partial class SelectColor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.btnSetColor = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(21, 34);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(39, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Red:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(21, 62);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(55, 13);
this.label2.TabIndex = 1;
this.label2.Text = "Green:";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(21, 92);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(47, 13);
this.label3.TabIndex = 2;
this.label3.Text = "Blue:";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(75, 27);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(206, 20);
this.textBox1.TabIndex = 3;
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(75, 58);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(206, 20);
this.textBox2.TabIndex = 4;
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(75, 88);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(206, 20);
this.textBox3.TabIndex = 5;
//
// btnSetColor
//
this.btnSetColor.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.btnSetColor.Location = new System.Drawing.Point(75, 121);
this.btnSetColor.Name = "btnSetColor";
this.btnSetColor.Size = new System.Drawing.Size(93, 23);
this.btnSetColor.TabIndex = 6;
this.btnSetColor.Text = "Set Color";
this.btnSetColor.UseVisualStyleBackColor = true;
this.btnSetColor.Click += new System.EventHandler(this.btnSetColor_Click);
//
// SelectColor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.btnSetColor);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Font = new System.Drawing.Font("Lucida Console", 9.25F);
this.Name = "SelectColor";
this.Size = new System.Drawing.Size(317, 158);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Button btnSetColor;
}
}

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@ -1,60 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ShiftOS.Engine.WindowManager;
namespace ShiftOS.Main.ShiftOS.Apps
{
public partial class SelectColor : UserControl
{
ShiftWM shiftWM = new ShiftWM();
Color finalColor;
int colorType1;
int colorType2;
int colorType3;
public SelectColor()
{
InitializeComponent();
}
private void btnSetColor_Click(object sender, EventArgs e)
{
try
{
colorType1 = Convert.ToInt32(textBox1.Text);
colorType2 = Convert.ToInt32(textBox2.Text);
colorType3 = Convert.ToInt32(textBox3.Text);
}
catch(Exception ex)
{
shiftWM.StartInfoboxSession("Error!", "Failed to parse integer. Error:\n" + ex, InfoboxTemplate.buttonType.OK);
}
if (colorType1 > 255 || colorType2 > 255 || colorType3 > 255)
{
shiftWM.StartInfoboxSession("Error!", "A value cannot be greater than 255!", InfoboxTemplate.buttonType.OK);
}
else
{
try
{
ShiftWindow sw = new ShiftWindow();
finalColor = Color.FromArgb(colorType1, colorType2, colorType3);
this.BackColor = finalColor;
shiftWM.StartInfoboxSession("Success!", "Changed color to:\n" + colorType1.ToString() + ", " + colorType2.ToString() + ", " + colorType3.ToString() + ".", InfoboxTemplate.buttonType.OK);
}
catch (Exception ex)
{
shiftWM.StartInfoboxSession("Error!", "An error occured while setting the color.", InfoboxTemplate.buttonType.OK);
}
}
}
}
}

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@ -1,120 +0,0 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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@ -1,119 +0,0 @@
namespace ShiftOS.Main.ShiftOS.Apps
{
partial class Shifter
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.button1 = new System.Windows.Forms.Button();
this.tabPage2 = new System.Windows.Forms.TabPage();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// tabControl1
//
this.tabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.tabControl1.Controls.Add(this.tabPage1);
this.tabControl1.Controls.Add(this.tabPage2);
this.tabControl1.Location = new System.Drawing.Point(3, 3);
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(334, 322);
this.tabControl1.TabIndex = 0;
//
// tabPage1
//
this.tabPage1.Controls.Add(this.groupBox1);
this.tabPage1.Location = new System.Drawing.Point(4, 22);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
this.tabPage1.Size = new System.Drawing.Size(326, 296);
this.tabPage1.TabIndex = 0;
this.tabPage1.Text = "Titlebar";
this.tabPage1.UseVisualStyleBackColor = true;
//
// groupBox1
//
this.groupBox1.Controls.Add(this.button1);
this.groupBox1.Location = new System.Drawing.Point(6, 6);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(161, 108);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "groupBox1";
//
// button1
//
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.button1.Font = new System.Drawing.Font("Lucida Console", 8.25F);
this.button1.Location = new System.Drawing.Point(6, 19);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(149, 23);
this.button1.TabIndex = 1;
this.button1.Text = "Set Titlebar Color";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// tabPage2
//
this.tabPage2.Location = new System.Drawing.Point(4, 22);
this.tabPage2.Name = "tabPage2";
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
this.tabPage2.Size = new System.Drawing.Size(326, 296);
this.tabPage2.TabIndex = 1;
this.tabPage2.Text = "tabPage2";
this.tabPage2.UseVisualStyleBackColor = true;
//
// Shifter
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.tabControl1);
this.Name = "Shifter";
this.Size = new System.Drawing.Size(340, 325);
this.tabControl1.ResumeLayout(false);
this.tabPage1.ResumeLayout(false);
this.groupBox1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.TabControl tabControl1;
private System.Windows.Forms.TabPage tabPage1;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TabPage tabPage2;
}
}

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@ -1,29 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ShiftOS.Engine.WindowManager;
namespace ShiftOS.Main.ShiftOS.Apps
{
public partial class Shifter : UserControl
{
public int colorType; //This is a check to see what option was chosen.
ShiftWM wm = new ShiftWM();
public Shifter()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
colorType = 1;
wm.Init(new SelectColor(), "Select a color", Properties.Resources.iconColourPicker_fw);
}
}
}

View file

@ -1,120 +0,0 @@
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
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