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ShiftOS
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=======
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ShiftOS is a game about evolving an experimental operating system called
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"ShiftOS" from a completely black and white text based command line based OS
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to a fully graphical operating system filled with advanced features and
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beautiful colours. The level of customization will exceed the levels of real
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world operating systems.
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This repo is an archive repo of the original ShiftOS codebase.
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### Official links
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* [Official forums](http://shiftos.net)
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* [YouTube channel](https://youtube.com/shiftosdevs)
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Frequently asked questions
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--------------------------
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### Is ShiftOS a Linear Game?
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Think of ShiftOS as if it was an open world game yet the "world" is the desktop
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environment of your computer. The game is non-linear meaning you can focus on
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expanding and evolving ShiftOS anyway you like by earning codepoints and
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spending them in the Shiftorium with a range of upgrade options. Buy more
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programs, more colours, GUI upgrades and heaps more while you discover the
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secret behind ShiftOS.
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### Does ShiftOS Have a Storyline?
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Currently ShiftOS is just a game engine and the focus is on gameplay rather than
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storyline right now but the general storyline will be as follows. ShiftOS is
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more than just an operating system! It's creator know as "DevX" hijacks your
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computer with the intention of using it as a remote test bed for his
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experimental operating system "ShiftOS". Who or what is DevX and what is his
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intentions... Discover more as you evolve and explore the digital world to
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uncover the secrets behind ShiftOS.
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### Is ShiftOS Free?
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ShiftOS is a free game. Currently, ShiftOS is still in it's early versions so
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there is loads of missing content. As of March 7th 2015, ShiftOS is an open
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source game.
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### Is ShiftOS an Indie Game?
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Currently ShiftOS is an open source indie game managed by a team of people.
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Anyone can contribute to ShiftOS, but your pull requests will be monitored and
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tested.
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Death of the original ShiftOS source code
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-----------------------------------------
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The original ShiftOS has been written in Visual Basic with not so much love.
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This has caused the code to be quite not intuitive to work with. Several
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attempts to make ShiftOS better developable since 2014.
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### "Cleanup"
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This has been the first attempt to clean the ShiftOS code, and the only attempt
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based on the original code. It has been lead by
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[rezedus](https://github.com/rezedus) but has fallen into silence when creating
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a central class for window borders. Its code is still available in the "cleanup"
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branch.
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### [shift-redux](https://github.com/ShiftOS/shift-redux)
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A ShiftOS clone based on TypeScript and NW.js. At this moment the repository is
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in a skeleton state. The spooky skeletons are present and ready to provide a
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base for a ShiftOS clone that doesn't get as messy as the original. It's
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developed by [phillips1012](https://github.com/phillips1012).
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### [shiftos-cs](https://github.com/ShiftOS/shiftos-cs)
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ShiftOS rewrite in C# lead by [rezedus](https://github.com/rezedus). It aims to
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be fully customizable by JSON files which would be automatically compiled to
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.cs files on build before compiling the actual executable.
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Although the game was open-source and released under the Apache 2 license, I use this code for other things like testing my code before actually using it in something better. So, I wouldn't trust this source code. Plus, the game's deprecated.
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