2017-02-24 20:24:57 -05:00
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/*
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* MIT License
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*
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* Copyright (c) 2017 Michael VanOverbeek and ShiftOS devs
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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using System;
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2017-01-29 11:59:18 -05:00
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using System.Collections.Generic;
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2017-05-12 19:17:47 -04:00
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using System.IO;
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2017-01-29 11:59:18 -05:00
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using System.Linq;
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using System.Text;
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2017-05-12 19:17:47 -04:00
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using System.Threading;
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2017-01-29 11:59:18 -05:00
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using System.Threading.Tasks;
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namespace ShiftOS.WinForms
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{
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public static class AudioManager
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{
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public static void Test()
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{
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}
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2017-05-12 19:17:47 -04:00
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internal static byte[] GetRandomSong()
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{
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var r = new Random().Next(1, 10);
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switch (r)
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{
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case 1:
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return Properties.Resources.Ambient1;
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case 2:
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return Properties.Resources.Ambient2;
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case 3:
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return Properties.Resources.Ambient3;
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case 4:
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return Properties.Resources.Ambient4;
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case 5:
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return Properties.Resources.Ambient5;
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case 6:
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return Properties.Resources.Ambient6;
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case 7:
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return Properties.Resources.Ambient7;
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case 8:
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return Properties.Resources.Ambient8;
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default:
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return Properties.Resources.Ambient9;
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}
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}
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internal static void StartAmbientLoop()
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{
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var athread = new Thread(() =>
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{
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MemoryStream str = null;
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NAudio.Wave.Mp3FileReader mp3 = null;
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NAudio.Wave.WaveOut o = null;
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bool shuttingDown = false;
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Engine.AppearanceManager.OnExit += () =>
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{
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shuttingDown = true;
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o?.Stop();
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o?.Dispose();
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mp3?.Close();
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mp3?.Dispose();
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str?.Close();
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str?.Dispose();
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};
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while (shuttingDown == false)
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{
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if (Engine.SaveSystem.CurrentSave != null)
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{
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if (Engine.SaveSystem.CurrentSave.MusicEnabled)
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{
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str = new MemoryStream(GetRandomSong());
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mp3 = new NAudio.Wave.Mp3FileReader(str);
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o = new NAudio.Wave.WaveOut();
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o.Init(mp3);
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bool c = false;
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o.Play();
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o.PlaybackStopped += (s, a) =>
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{
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c = true;
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};
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while (!c)
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{
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if (Engine.SaveSystem.CurrentSave.MusicEnabled)
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{
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try
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{
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o.Volume = (float)Engine.SaveSystem.CurrentSave.MusicVolume / 100;
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}
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catch { }
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}
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else
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{
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o.Stop();
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c = true;
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}
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Thread.Sleep(10);
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}
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}
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else
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{
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Thread.Sleep(10);
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2017-05-13 10:22:51 -04:00
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}
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2017-06-02 11:38:38 -04:00
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}
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else
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{
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Thread.Sleep(10);
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}
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2017-05-12 19:17:47 -04:00
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}
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});
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athread.IsBackground = true;
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athread.Start();
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}
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2017-01-29 11:59:18 -05:00
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}
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}
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