language changing actually works
This commit is contained in:
parent
07376e9ecd
commit
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12 changed files with 59 additions and 285 deletions
94
ShiftOS.WinForms/LanguageSelector.Designer.cs
generated
94
ShiftOS.WinForms/LanguageSelector.Designer.cs
generated
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@ -1,94 +0,0 @@
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using ShiftOS.Engine;
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namespace ShiftOS.WinForms
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{
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partial class LanguageSelector
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.comboBox1 = new System.Windows.Forms.ComboBox();
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this.button1 = new System.Windows.Forms.Button();
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this.button2 = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// comboBox1
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//
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this.comboBox1.Cursor = System.Windows.Forms.Cursors.Default;
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this.comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.comboBox1.FormattingEnabled = true;
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this.comboBox1.Items.AddRange(Localization.GetAllLanguages());
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this.comboBox1.Location = new System.Drawing.Point(13, 13);
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this.comboBox1.Name = "comboBox1";
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this.comboBox1.Size = new System.Drawing.Size(167, 21);
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this.comboBox1.TabIndex = 0;
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this.comboBox1.SelectedItem = this.comboBox1.Items[0];
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(12, 40);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(75, 23);
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this.button1.TabIndex = 1;
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this.button1.Text = "Run";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// button2
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//
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this.button2.Location = new System.Drawing.Point(105, 40);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(75, 23);
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this.button2.TabIndex = 2;
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this.button2.Text = "Quit";
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this.button2.UseVisualStyleBackColor = true;
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this.button2.Click += new System.EventHandler(this.button2_Click);
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//
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// LanguageSelector
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(192, 74);
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this.Controls.Add(this.button2);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.comboBox1);
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "LanguageSelector";
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this.ShowIcon = false;
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this.Text = "Choose A Language";
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this.ResumeLayout(false);
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.closing);
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}
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#endregion
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private System.Windows.Forms.ComboBox comboBox1;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Button button2;
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}
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}
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@ -1,44 +0,0 @@
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using ShiftOS.Engine;
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using ShiftOS.WinForms.Applications;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace ShiftOS.WinForms
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{
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public partial class LanguageSelector : Form
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{
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public string languageID;
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public bool rdy = false;
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public LanguageSelector()
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{
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InitializeComponent();
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}
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private void button1_Click(object sender, EventArgs e)
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{
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Localization.SetLanguageID((string)comboBox1.SelectedItem);
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rdy = true;
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this.Close();
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}
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private void button2_Click(object sender, EventArgs e)
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{
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Environment.Exit(0);
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}
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private void closing(object sender, FormClosingEventArgs e)
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{
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if (!rdy) Environment.Exit(0);
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}
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}
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}
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@ -1,120 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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@ -58,14 +58,6 @@ namespace ShiftOS.WinForms
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Environment.Exit(0);
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};
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var langselect = new LanguageSelector();
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langselect.ShowDialog();
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while (!langselect.rdy)
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{
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};
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TutorialManager.RegisterTutorial(new Oobe());
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TerminalBackend.TerminalRequested += () =>
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@ -1,4 +1,4 @@
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[
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"english"
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"deutsch - in beta"
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"deutsch"
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]
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@ -159,6 +159,8 @@ Wenn eine Systemdatei von dem Virenscanner erkannt wird, wird sie ersetzt.",
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"{COMMAND_SOS_SHUTDOWN_DESCRIPTION}":"Saves and shuts down ShiftOS",
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"{COMMAND_SOS_STATUS_USAGE}":"%ns.%cmd",
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"{COMMAND_SOS_STATUS_DESCRIPTION}":"Displays how many codepoints you have",
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"{COMMAND_SOS_LANG_USAGE}":"%ns.%cmd{[language:\"english\"]}",
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"{COMMAND_SOS_LANG_DESCRIPTION}":"Sprache ändern.",
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"{COMMAND_DEV_CRASH_USAGE}":"%ns.%cmd",
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"{COMMAND_DEV_CRASH_DESCRIPTION}":"Shuts down ShiftOS forcefully",
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"{COMMAND_DEV_UNLOCKEVERYTHING_USAGE}":"%ns.%cmd",
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@ -217,6 +219,7 @@ Wenn eine Systemdatei von dem Virenscanner erkannt wird, wird sie ersetzt.",
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"{OBSOLETE_SYS_SHUTDOWN}":"sys.shutdown is obsolete",
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"{PY_EXCEPTION}":"There was an error running python code.",
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"{LUA_ERROR}":"There was an error running lua code.",
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"{LANGUAGE_CHANGED}":"The language has been changed. Please restart ShiftOS for changes to take full effect.",
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"{TERMINAL_NAME}":"Terminal",
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"{ARTPAD_NAME}":"Artpad",
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@ -158,12 +158,14 @@ If a system file is deleted by the virus scanner, it will be replaced.",
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"{COMMAND_SOS_SHUTDOWN_DESCRIPTION}":"Saves and shuts down ShiftOS",
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"{COMMAND_SOS_STATUS_USAGE}":"%ns.%cmd",
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"{COMMAND_SOS_STATUS_DESCRIPTION}":"Displays how many codepoints you have",
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"{COMMAND_SOS_LANG_USAGE}":"%ns.%cmd{[language:\"deutsch\"]}",
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"{COMMAND_SOS_LANG_DESCRIPTION}":"Change the language.",
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"{COMMAND_DEV_CRASH_USAGE}":"%ns.%cmd",
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"{COMMAND_DEV_CRASH_DESCRIPTION}":"Shuts down ShiftOS forcefully",
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"{COMMAND_DEV_UNLOCKEVERYTHING_USAGE}":"%ns.%cmd",
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"{COMMAND_DEV_UNLOCKEVERYTHING_DESCRIPTION}":"Unlocks all shiftorium upgrades",
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"{COMMAND_DEV_FREECP_USAGE}":"%ns.%cmd{[amount:1000]}",
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"{COMMAND_DEV_FREECP_DESCRIPTION}":"Gives [ammount] codepoints",
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"{COMMAND_DEV_FREECP_DESCRIPTION}":"Gives [amount] codepoints",
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"{COMMAND_TRM_CLEAR_USAGE}":"%ns.%cmd",
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"{COMMAND_TRM_CLEAR_DESCRIPTION}":"Clears the terminal",
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"{COMMAND_SHIFTORIUM_BUY_USAGE}":"%ns.%cmd{upgrade:}",
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"{OBSOLETE_SYS_SHUTDOWN}":"sys.shutdown is obsolete",
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"{PY_EXCEPTION}":"There was an error running python code.",
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"{LUA_ERROR}":"There was an error running lua code.",
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"{LANGUAGE_CHANGED}":"The language has been changed. Please restart ShiftOS for changes to take full effect.",
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"{TERMINAL_NAME}":"Terminal",
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"{ARTPAD_NAME}":"Artpad",
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@ -258,12 +258,6 @@
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<Compile Include="GUIFunctions.cs" />
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<Compile Include="HackerCommands.cs" />
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<Compile Include="JobTasks.cs" />
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<Compile Include="LanguageSelector.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="LanguageSelector.Designer.cs">
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<DependentUpon>LanguageSelector.cs</DependentUpon>
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</Compile>
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<Compile Include="Oobe.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -389,9 +383,6 @@
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<EmbeddedResource Include="FakeSetupScreen.resx">
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<DependentUpon>FakeSetupScreen.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="LanguageSelector.resx">
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<DependentUpon>LanguageSelector.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Oobe.resx">
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<DependentUpon>Oobe.cs</DependentUpon>
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</EmbeddedResource>
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@ -42,13 +42,20 @@ namespace ShiftOS.WinForms
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public string GetCurrentTranscript()
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{
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switch (SaveSystem.CurrentSave.Language)
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try
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{
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case "deutsch - in beta":
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return Properties.Resources.strings_de;
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default:
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return getDefault();
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switch (SaveSystem.CurrentSave.Language)
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{
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case "deutsch":
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return Properties.Resources.strings_de;
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default:
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return getDefault();
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}
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}
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catch (NullReferenceException)
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{
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return getDefault();
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}
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}
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@ -56,7 +63,7 @@ namespace ShiftOS.WinForms
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{
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switch (SaveSystem.CurrentSave.Language)
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{
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case "deutsch - in beta":
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case "deutsch":
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return Paths.GetPath("deutsch.local");
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default:
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return Paths.GetPath("english.local");
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@ -357,6 +357,35 @@ namespace ShiftOS.Engine
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return true;
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}
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||||
[Command("lang", usage = "{{COMMAND_SOS_LANG_USAGE}}", description = "{{COMMAND_SOS_LANG_DESCRIPTION}}")]
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[RequiresArgument("language")]
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||||
public static bool SetLanguage(Dictionary<string, object> userArgs)
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{
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try
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{
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string lang = "";
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if (userArgs.ContainsKey("language"))
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lang = (string)userArgs["language"];
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else
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throw new Exception("You must specify a valid 'language' value.");
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if (Localization.GetAllLanguages().Contains(lang))
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{
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SaveSystem.CurrentSave.Language = lang;
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SaveSystem.SaveGame();
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Console.WriteLine("{LANGUAGE_CHANGED}");
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return true;
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}
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throw new Exception($"Couldn't find language with ID: {lang}");
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}
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catch
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{
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return false;
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||||
}
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}
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[Command("help", "{COMMAND_HELP_USAGE}", "{COMMAND_HELP_DESCRIPTION}")]
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public static bool Help()
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{
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@ -67,6 +67,12 @@ namespace ShiftOS.Engine
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var path = "english.local";
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||||
Utils.WriteAllText(Paths.GetPath(path), lines);
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}
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else if (SaveSystem.CurrentSave == null)
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{
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var lines = Properties.Resources.strings_en;
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var path = "english.local";
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Utils.WriteAllText(Paths.GetPath(path), lines);
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}
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else
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{
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_provider.WriteTranscript();
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@ -70,7 +70,6 @@ namespace ShiftOS.Engine
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root.permissions = Permissions.All;
|
||||
System.IO.File.WriteAllText(Paths.SaveFile, JsonConvert.SerializeObject(root));
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||||
}
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||||
CurrentSave.Language = Localization.GetLanguageID();
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||||
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if (Utils.Mounts.Count == 0)
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||||
Utils.Mount(System.IO.File.ReadAllText(Paths.SaveFile));
|
||||
|
@ -176,6 +175,8 @@ namespace ShiftOS.Engine
|
|||
|
||||
}
|
||||
|
||||
Localization.SetupTHETRUEDefaultLocals();
|
||||
|
||||
Shiftorium.Init();
|
||||
|
||||
while (CurrentSave.StoryPosition < 1)
|
||||
|
|
Reference in a new issue