document scripting

This commit is contained in:
Michael 2017-05-20 08:27:05 -04:00
parent fc65636513
commit a1fa66f787

View file

@ -38,31 +38,65 @@ using System.Net;
namespace ShiftOS.Engine.Scripting
{
/// <summary>
/// Brings some C# goodies to the Lua system.
/// </summary>
[Exposed("strutils")]
public class StringUtils
{
/// <summary>
/// Checks if a string ends with a specified string.
/// </summary>
/// <param name="operand">The string to operate on</param>
/// <param name="value">The string to check for</param>
/// <returns>Whether <paramref name="operand"/> ends with <paramref name="value"/>.</returns>
public bool endswith(string operand, string value)
{
return operand.EndsWith(value);
}
/// <summary>
/// Checks if a string starts with a specified string.
/// </summary>
/// <param name="operand">The string to operate on</param>
/// <param name="value">The string to check for</param>
/// <returns>Whether <paramref name="operand"/> starts with <paramref name="value"/>.</returns>
public bool startswith(string operand, string value)
{
return operand.StartsWith(value);
}
/// <summary>
/// Checks if a string contains a specified string.
/// </summary>
/// <param name="operand">The string to operate on</param>
/// <param name="value">The string to check for</param>
/// <returns>Whether <paramref name="operand"/> contains <paramref name="value"/>.</returns>
public bool contains(string operand, string value)
{
return operand.Contains(value);
}
}
/// <summary>
/// DynamicLua wrapper for the ShiftOS engine.
/// </summary>
public class LuaInterpreter
{
/// <summary>
/// The DynamicLua backend.
/// </summary>
public dynamic Lua = new DynamicLua.DynamicLua();
/// <summary>
/// Boolean representing whether the script is running.
/// </summary>
public bool Running = true;
/// <summary>
/// Static constructor for the <see cref="LuaInterpreter"/> class.
/// </summary>
static LuaInterpreter()
{
ServerManager.MessageReceived += (msg) =>
@ -83,12 +117,21 @@ namespace ShiftOS.Engine.Scripting
};
}
/// <summary>
/// Create a .SFT representation of a Lua script.
/// </summary>
/// <param name="lua">The Lua code to convert</param>
/// <returns>Base64 SFT representation.</returns>
public static string CreateSft(string lua)
{
byte[] bytes = Encoding.UTF8.GetBytes(lua);
return Convert.ToBase64String(bytes);
}
/// <summary>
/// Run a compressed .SFT file as a lua script.
/// </summary>
/// <param name="sft">The .sft file to run.</param>
public static void RunSft(string sft)
{
if (Utils.FileExists(sft))
@ -108,8 +151,14 @@ namespace ShiftOS.Engine.Scripting
}
}
/// <summary>
/// Get the current working directory of the script.
/// </summary>
public static string CurrentDirectory { get; private set; }
/// <summary>
/// Creates a new instance of the <see cref="LuaInterpreter"/> class.
/// </summary>
public LuaInterpreter()
{
Lua(@"function totable(clrlist)
@ -128,6 +177,9 @@ end");
};
}
/// <summary>
/// Scans the engine, frontend, and all mods for Lua-exposed classes and functions.
/// </summary>
public void SetupAPIs()
{
Lua.currentdir = (string.IsNullOrWhiteSpace(CurrentDirectory)) ? "0:" : CurrentDirectory;
@ -233,7 +285,10 @@ end");
});
}
/// <summary>
/// Executes the specified file as an uncompressed Lua script.
/// </summary>
/// <param name="file">The file to execute.</param>
public void ExecuteFile(string file)
{
if (Utils.FileExists(file))
@ -247,6 +302,10 @@ end");
}
}
/// <summary>
/// Executes the specified string as a Lua script.
/// </summary>
/// <param name="lua">The Lua code to execute.</param>
public void Execute(string lua)
{
try
@ -279,24 +338,46 @@ end");
}
}
/// <summary>
/// Lua functions for .sft files.
/// </summary>
[Exposed("sft")]
public class SFTFunctions
{
/// <summary>
/// Make a .sft file from a lua code string
/// </summary>
/// <param name="lua">The Lua code</param>
/// <returns>The resulting .sft string</returns>
public string make(string lua)
{
return LuaInterpreter.CreateSft(lua);
}
/// <summary>
/// Make a .sft string and save to a specified file.
/// </summary>
/// <param name="lua">The Lua code to compress</param>
/// <param name="outpath">The path to save the compressed .sft file to.</param>
public void makefile(string lua, string outpath)
{
Utils.WriteAllText(outpath, make(lua));
}
/// <summary>
/// Run a compressed .sft file in the <see cref="LuaInterpreter"/>.
/// </summary>
/// <param name="inpath">The .sft file to run.</param>
public void run(string inpath)
{
LuaInterpreter.RunSft(inpath);
}
/// <summary>
/// Reads the specified .sft file and decompresses to it's Lua form.
/// </summary>
/// <param name="sft">The .sft file to uncompress</param>
/// <returns>The resulting Lua code.</returns>
public string unmake(string sft)
{
if (Utils.FileExists(sft))
@ -310,9 +391,17 @@ end");
}
}
/// <summary>
/// Network functions for Lua.
/// </summary>
[Exposed("net")]
public class NetFunctions
{
/// <summary>
/// Submit a GET request to the specified URL.
/// </summary>
/// <param name="url">The URL to open</param>
/// <returns>The result from the server</returns>
public string get(string url)
{
return new WebClient().DownloadString(url);
@ -320,26 +409,48 @@ end");
}
/// <summary>
/// Console functions for Lua.
/// </summary>
[Exposed("console")]
public class ConsoleFunctions
{
/// <summary>
/// Write text to the console.
/// </summary>
/// <param name="text">The text to write.</param>
public void write(dynamic text)
{
Console.Write(text.ToString());
}
/// <summary>
/// Write text to the console, followed by a new line.
/// </summary>
/// <param name="text">The text to write.</param>
public void writeLine(dynamic text)
{
Console.WriteLine(text.ToString());
}
}
/// <summary>
/// The main ShiftOS API.
/// </summary>
[Exposed("sos")]
public class SystemFunctions
{
/// <summary>
/// Retrieves the user's Codepoints from the save file.
/// </summary>
/// <returns>The user's Codepoints.</returns>
public long getCodepoints() { return SaveSystem.CurrentSave.Codepoints; }
/// <summary>
/// Run a command in the Terminal.
/// </summary>
/// <param name="cmd">The command to run, using regular ShiftOS syntax.</param>
/// <returns>Whether the command was found and ran.</returns>
public bool runCommand(string cmd)
{
var args = TerminalBackend.GetArgs(ref cmd);
@ -347,6 +458,10 @@ end");
return TerminalBackend.RunClient(cmd, args);
}
/// <summary>
/// Adds the specified amount of Codepoints to the save flie.
/// </summary>
/// <param name="cp">The codepoints to add.</param>
public void addCodepoints(int cp)
{
if (cp > 100 || cp <= 0)
@ -361,128 +476,227 @@ end");
}
}
[Exposed("mud")]
public class MUDFunctions
{
public void sendDiagnostic(string src, string cat, object val)
{
ServerManager.SendMessage("diag_log", $"[{src}] <{cat}>: {val}");
}
}
/// <summary>
/// User information API.
/// </summary>
[Exposed("userinfo")]
public class UserInfoFunctions
{
/// <summary>
/// Gets the user name of the currently logged in user.
/// </summary>
/// <returns>The user's username.</returns>
public string getUsername()
{
return SaveSystem.CurrentSave.Username;
return SaveSystem.CurrentUser.Username;
}
/// <summary>
/// Retrieves the user's system name.
/// </summary>
/// <returns>The user's system name.</returns>
public string getSysname()
{
return SaveSystem.CurrentSave.SystemName;
}
/// <summary>
/// Gets the user's ShiftOS email (username@sysname).
/// </summary>
/// <returns>The user's email.</returns>
public string getEmail()
{
return getUsername() + "@" + getSysname();
}
}
/// <summary>
/// Infobox API for Lua.
/// </summary>
[Exposed("infobox")]
public class InfoboxFunctions
{
/// <summary>
/// Show a message to the user in an Infobox.
/// </summary>
/// <param name="title">The title of the Infobox</param>
/// <param name="message">The infobox's message</param>
/// <param name="callback">A function to run when the user clicks "OK"</param>
public void show(string title, string message, Action callback = null)
{
Infobox.Show(title, message, callback);
}
/// <summary>
/// Ask a simple yes/no question to the user using an Infobox.
/// </summary>
/// <param name="title">The title of the Infobox</param>
/// <param name="message">The infobox's message</param>
/// <param name="callback">A function to run when they choose an option. The boolean argument will be true if the user clicks Yes, and false if they click No.</param>
public void question(string title, string message, Action<bool> callback)
{
Infobox.PromptYesNo(title, message, callback);
}
public void input(string title, string message, Action<string> callback)
/// <summary>
/// Prompt the user for text using an Infobox.
/// </summary>
/// <param name="title">The infobox's title</param>
/// <param name="message">The infobox's message</param>
/// <param name="callback">A function to run when the user clicks "OK". The string value is the text entered by the user.</param>
/// <param name="isPassword">Whether the text box should hide its characters as if it were a password box.</param>
public void input(string title, string message, Action<string> callback, bool isPassword = false)
{
Infobox.PromptText(title, message, callback);
Infobox.PromptText(title, message, callback, isPassword);
}
}
/// <summary>
/// File Skimmer API for Lua.
/// </summary>
[Exposed("fileskimmer")]
public class FileSkimmerFunctions
{
/// <summary>
/// Opens a File Skimmer "Open File" dialog.
/// </summary>
/// <param name="extensions">Semicolon-separated list of file extensions that the opener should let through the filter.</param>
/// <param name="callback">Function to be called when the user chooses a file. The string value is the file's path.</param>
public void openFile(string extensions, Action<string> callback)
{
FileSkimmerBackend.GetFile(extensions.Split(new[] { ";" }, StringSplitOptions.RemoveEmptyEntries), FileOpenerStyle.Open, callback);
}
/// <summary>
/// Opens a File Skimmer "Save File" dialog.
/// </summary>
/// <param name="extensions">Semicolon-separated list of file extensions that the opener should let through the filter.</param>
/// <param name="callback">Function to be called when the user chooses a file. The string value is the file's path.</param>
public void saveFile(string extensions, Action<string> callback)
{
FileSkimmerBackend.GetFile(extensions.Split(new[] { ";" }, StringSplitOptions.RemoveEmptyEntries), FileOpenerStyle.Save, callback);
}
}
/// <summary>
/// ShiftFS API for Lua.
/// </summary>
[Exposed("fs")]
public class ShiftFSFunctions
{
/// <summary>
/// Read all text in a file to a string.
/// </summary>
/// <param name="path">The file path to read</param>
/// <returns>The string containing the file's contents.</returns>
public string readAllText(string path)
{
return Utils.ReadAllText(path);
}
/// <summary>
/// Copy a file from one place to another.
/// </summary>
/// <param name="i">The source file</param>
/// <param name="o">The destination path</param>
public void copy(string i, string o)
{
Utils.WriteAllBytes(o, Utils.ReadAllBytes(i));
}
/// <summary>
/// Gets all files in the specified directory.
/// </summary>
/// <param name="dir">The directory to search</param>
/// <returns>A string array containing all file paths in the directory.</returns>
public string[] getFiles(string dir)
{
return Utils.GetFiles(dir);
}
/// <summary>
/// Gets all directories inside a directory.
/// </summary>
/// <param name="dir">The directory to search</param>
/// <returns>A string array containing all directory paths in the directory.</returns>
public string[] getDirectories(string dir)
{
return Utils.GetDirectories(dir);
}
/// <summary>
/// Read the binary contents of a file to a <see cref="byte"/> array.
/// </summary>
/// <param name="path">The file path to read.</param>
/// <returns>The resulting byte array.</returns>
public byte[] readAllBytes(string path)
{
return Utils.ReadAllBytes(path);
}
/// <summary>
/// Writes the specified text to a file.
/// </summary>
/// <param name="path">The file path</param>
/// <param name="contents">The text to write</param>
public void writeAllText(string path, string contents)
{
Utils.WriteAllText(path, contents);
}
/// <summary>
/// Writes the specified binary data to a file.
/// </summary>
/// <param name="path">The file path.</param>
/// <param name="contents">The binary data</param>
public void writeAllBytes(string path, byte[] contents)
{
Utils.WriteAllBytes(path, contents);
}
/// <summary>
/// Determines whether the specified path exists and is a file.
/// </summary>
/// <param name="path">The path to search</param>
/// <returns>The result of the search.</returns>
public bool fileExists(string path)
{
return Utils.FileExists(path);
}
/// <summary>
/// Determines whether the specified path exists and is a directory.
/// </summary>
/// <param name="path">The path to search</param>
/// <returns>The result of the search.</returns>
public bool directoryExists(string path)
{
return Utils.DirectoryExists(path);
}
/// <summary>
/// Deletes the file/directory at the specified path.
/// </summary>
/// <param name="path">The path to delete</param>
public void delete(string path)
{
Utils.Delete(path);
}
/// <summary>
/// Creates a new directory at the specified path.
/// </summary>
/// <param name="path">The path to create</param>
public void createDirectory(string path)
{
Utils.CreateDirectory(path);
}
}
/// <summary>
/// Marks the specified class as a Lua API object.
/// </summary>
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public class ExposedAttribute : Attribute
{
/// <summary>
@ -494,6 +708,9 @@ end");
Name = name;
}
/// <summary>
/// The API object's name
/// </summary>
public string Name { get; private set; }
}
}