Mineswapper complete

This commit is contained in:
pfg 2017-03-05 14:27:00 -08:00
parent 1d8e6dfcd5
commit ca19c496de

View file

@ -46,6 +46,9 @@ namespace ShiftOS.WinForms.Applications {
int currentGameWidth;
int currentGameHeight;
private Timer ticking = new Timer();
private int minetimer;
private static readonly Random random = new Random();
Size tileSize;
@ -75,10 +78,21 @@ namespace ShiftOS.WinForms.Applications {
InitializeComponent();
}
private void Ticking_Tick(object sender, EventArgs e) {
minetimer++;
lbltime.Text = "Time: " + minetimer.ToString();
/*lbltime.Text = Localization.Parse("{SHIFTSWEEPER_TIME}", new Dictionary<string, string>{
{"%time", minetimer.ToString()}
});*/
}
public void OnLoad() {
buttonEasy.Visible = true;
buttonMedium.Visible = ShiftoriumFrontend.UpgradeInstalled("shiftsweeper_medium");
buttonHard.Visible = ShiftoriumFrontend.UpgradeInstalled("shiftsweeper_hard");
ticking.Interval = 1000;
ticking.Tick += Ticking_Tick;
}
public void OnSkinLoad() {
@ -93,6 +107,8 @@ namespace ShiftOS.WinForms.Applications {
}
public void startGame(int w, int h, int b) {
panelGameStatus.Image = Properties.Resources.SweeperNormalFace;
if (gamePanel.RowCount > w || gamePanel.ColumnCount > h) {
for (int y = 0; y < gamePanel.ColumnCount; y++) {
for (int x = 0; x < gamePanel.RowCount; x++) {
@ -128,6 +144,7 @@ namespace ShiftOS.WinForms.Applications {
if (type == REMOVE) {
} else {
tile.Text = buttonImages[type];
tile.MouseDown += new MouseEventHandler(tile_ClickDown);
tile.MouseUp += new MouseEventHandler(tile_Click);
tile.Size = tileSize;
@ -145,6 +162,8 @@ namespace ShiftOS.WinForms.Applications {
}
private void tile_Click(object sender, EventArgs ee) {
panelGameStatus.Image = Properties.Resources.SweeperNormalFace;
MouseEventArgs e = (MouseEventArgs)ee;
Control sen = (Control)sender;
TableLayoutPanelCellPosition tilePos = gamePanel.GetPositionFromControl(sen);
@ -158,6 +177,10 @@ namespace ShiftOS.WinForms.Applications {
}
}
private void tile_ClickDown(object sender, EventArgs e) {
panelGameStatus.Image = Properties.Resources.SweeperClickFace;
}
private void createGameIfNotExists(int x, int y) {
createGameIfNotExists();
@ -225,6 +248,9 @@ namespace ShiftOS.WinForms.Applications {
if (x < w && y > 0) revealTile(x + 1, y - 1);
if (x > 0 && y < h) revealTile(x - 1, y + 1);
}
if (bombs != 0) checkWinGame();
if (bombs == 9) loseGame();
}
private void toggleTileFlag(int x, int y) {
@ -233,6 +259,8 @@ namespace ShiftOS.WinForms.Applications {
} else if(currentGame[x, y] == FLAGGED) {
updateTile(x, y, UNDISCOVERED);
}
checkWinGame();
}
private void toggleTileQuestionMark(int x, int y) {
@ -241,10 +269,12 @@ namespace ShiftOS.WinForms.Applications {
} else if (currentGame[x, y] == QUESTIONED) {
updateTile(x, y, UNDISCOVERED);
}
checkWinGame();
}
private void buttonEasy_Click(object sender, EventArgs e) {
startGame(10, 10, 10);
startGame(9, 9, 10);
}
private void buttonMedium_Click(object sender, EventArgs e) {
@ -255,6 +285,59 @@ namespace ShiftOS.WinForms.Applications {
startGame(12, 12, 12);
}
public void winGame() {
int cp = 0;
int origminecount = gameBombCount * 10;
if (minetimer < 31) cp = (origminecount * 3);
else if (minetimer < 61) cp = (Int32)(origminecount * 2.5);
else if (minetimer < 91) cp = (origminecount * 2);
else if (minetimer < 121) cp = (Int32)(origminecount * 1.5);
else if (minetimer > 120) cp = (origminecount * 1);
SaveSystem.TransferCodepointsFrom("shiftsweeper", cp);
panelGameStatus.Image = Properties.Resources.SweeperWinFace;
disableAllTiles(false);
}
public void loseGame() {
disableAllTiles(true);
panelGameStatus.Image = Properties.Resources.SweeperLoseFace;
}
public void disableAllTiles(bool showBombs) {
for (int yy = 0; yy < gamePanel.ColumnCount; yy++) {
for (int xx = 0; xx < gamePanel.RowCount; xx++) {
gamePanel.GetControlFromPosition(xx, yy).Enabled = false;
if (game[xx, yy] == 9 && showBombs) {
gamePanel.GetControlFromPosition(xx, yy).BackgroundImage = Properties.Resources.SweeperTileBomb;
}
}
}
}
public void checkWinGame() {
for(int y = 0; y < currentGameHeight; y++) {
for(int x = 0; x < currentGameWidth; x++) {
int tile = currentGame[x, y];
if(tile == UNDISCOVERED || tile == QUESTIONED) {
return;
}
if(tile == FLAGGED) {
if(game[x,y] != 9) {
// looks like you flagged the wrong thing...
return;
}
}
if(tile == 9) {
loseGame();
return;
}
}
}
winGame();
}
private void panelGameStatus_Click(object sender, EventArgs e) {
}