Revert "Moved Leigion into its own file"
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2 changed files with 30 additions and 38 deletions
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@ -1,38 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ShiftOS.Objects
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{
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public enum LegionRole
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{
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Admin,
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Manager,
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Committed,
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Trainee,
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AwaitingInvite
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}
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public enum LegionPublicity
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{
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Public, //Will display on the 'Join Legion' page, anyone can join
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PublicInviteOnly, //Will display on the 'Join Legion' page but you must be invited
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Unlisted, //Won't display on 'Join Legion', but anyone can join
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UnlistedInviteOnly //Won't display in 'Join Legion', and admin/manager invitation is required.
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}
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public class Legion
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{
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public string Name { get; set; }
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public LegionPublicity Publicity { get; set; }
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public ConsoleColor BannerColor { get; set; }
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public string Description { get; set; }
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public string ShortName { get; set; }
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public Dictionary<string, LegionRole> Roles { get; set; }
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public Dictionary<LegionRole, string> RoleNames { get; set; }
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}
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}
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@ -30,6 +30,36 @@ using System.Threading.Tasks;
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namespace ShiftOS.Objects
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{
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public enum LegionRole
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{
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Admin,
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Manager,
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Committed,
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Trainee,
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AwaitingInvite
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}
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public enum LegionPublicity
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{
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Public, //Will display on the 'Join Legion' page, anyone can join
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PublicInviteOnly, //Will display on the 'Join Legion' page but you must be invited
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Unlisted, //Won't display on 'Join Legion', but anyone can join
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UnlistedInviteOnly //Won't display in 'Join Legion', and admin/manager invitation is required.
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}
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public class Legion
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{
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public string Name { get; set; }
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public LegionPublicity Publicity { get; set; }
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public ConsoleColor BannerColor { get; set; }
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public string Description { get; set; }
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public string ShortName { get; set; }
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public Dictionary<string, LegionRole> Roles { get; set; }
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public Dictionary<LegionRole, string> RoleNames { get; set; }
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}
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public class MUDMemo
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{
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