RogueAI42
255ad0993d
refactoring a few server-related things
2017-06-25 15:35:03 +10:00
Michael
af9e3401e6
store languages in appdata
2017-06-19 10:19:03 -04:00
Michael
c3deaa23ff
Even more menu work.
2017-06-10 22:02:10 -04:00
Michael
c40d071d58
main menu system + sandbox mode
2017-06-10 10:17:15 -04:00
Michael
69aba3b373
A fuckton of storyline features.
2017-06-04 15:18:53 -04:00
RogueAI42
7fe5d790dc
fixed shiftorium
...
just in time for chrimbus
2017-06-04 01:29:21 +10:00
Michael
11e80a6a61
fix the audio system
2017-06-02 11:38:38 -04:00
Michael
37ac4c684c
It's amazing what talking to Rylan can do to an integer datatype.
2017-05-29 20:08:30 -04:00
Michael VanOverbeek
505073b693
Fix server-side crash when kiading revoked api keys
2017-05-29 16:42:01 +00:00
Michael
fde832b357
simplesrc refurbishment
2017-05-27 12:11:36 -04:00
Michael
6eb764bd5c
Hmmmmmm
2017-05-21 08:31:48 -04:00
Michael
c0f0e99f9d
Dithering, audio volume, and fix shutdown bug
2017-05-13 10:22:51 -04:00
Michael
75ed7e9215
Fix softlocks on pre-user OOBE.
2017-05-08 11:31:29 -04:00
Michael
bbc5a738b1
shiftfs permissions
2017-05-05 11:52:43 -04:00
william341
14c5ba260f
fix some nres
2017-05-02 17:52:10 -07:00
Michael VanOverbeek
f893cbf3a1
Fix user persistence bug
2017-05-01 20:09:51 +00:00
Michael
7532df7075
Replace most instances of "CurrentSave.Username"
2017-05-01 15:23:46 -04:00
Michael
a997115079
fix unite login and add multiuser support
2017-04-30 20:28:31 -04:00
Michael VanOverbeek
baddaee3a8
Server-side linking to Unite
2017-04-30 15:44:29 +00:00
Michael
f9f834b1c3
Add copying/moving of files/dirs
2017-04-21 19:42:41 -04:00
Michael
db563c54ae
Add ShiftOS->Host Shared Persistence
...
ShiftOS can now write to the shared folder when saving files/deleting
files to the 1:/ drive.
2017-04-21 18:53:41 -04:00
Michael
2ac1033c2d
Legion story work (SPOILERS!)
2017-04-09 15:56:14 -04:00
Michael VanOverbeek
c17eadf177
Simple syntax error.
2017-04-09 14:03:00 +00:00
Michael
d7ac3bb7e6
Reputation work.
2017-04-09 10:00:16 -04:00
Michael VanOverbeek
0d198594c4
Do I even need to do server-side updating?
2017-04-07 21:17:02 +00:00
Michael
3789b48df0
Unite API objects for ShiftOS
2017-04-07 12:54:12 -04:00
Michael
f43f6fe17d
LOADS of optimizations and Pong fixes.
2017-04-03 18:36:13 -04:00
Michael VanOverbeek
01530d637d
Fix NPC generation
2017-03-07 13:14:07 +00:00
Michael
081b59d749
Modular stories
2017-03-06 20:05:24 -05:00
Michael VanOverbeek
9e30864a10
improvements
2017-03-06 17:01:24 +00:00
Michael
f9acb299c8
Paid shiftnet subscriptions are in.
...
You can now subscribe to a shiftnet provider... you just don't get
charged....yet.
2017-03-05 14:36:27 -05:00
Michael
fc55d4feec
hang on, busy making a sad victor tran face
2017-03-05 08:02:30 -05:00
Michael VanOverbeek
69ef3ba644
Chat logging.
2017-02-27 21:19:37 +00:00
Michael VanOverbeek
1c3ddeaeda
server-side for shiftnet subscriptions
2017-02-26 19:51:15 +00:00
lempamo
0b65949e74
Added Licenses
2017-02-24 20:24:57 -05:00
Michael VanOverbeek
ac0fcc6ace
Codepoints are now stored in 64-bit signed ints
2017-02-16 00:46:33 +00:00
Michael VanOverbeek
91f97a65b2
whoa mud refactoring
2017-02-15 21:31:03 +00:00
Michael
e8dfafa17a
ugh more debugging
2017-02-13 09:05:25 -05:00
Michael
14bd25bab6
Help me. I can't NuGet.
2017-02-12 21:13:54 -05:00
Michael
f54f014941
More admin panel work.
2017-02-12 18:35:15 -05:00
Michael
f5ef64e87d
Admin panel for chat frontend.
2017-02-12 14:03:46 -05:00
Michael
9f782550b5
Chat protocol work
2017-02-12 12:11:33 -05:00
Michael
8e2b00840a
MUD modularization work.
2017-02-11 11:48:26 -05:00
Michael
48fd30794f
Shop fixes
2017-02-08 18:01:13 -05:00
Michael
d8eb2d79e0
Shop item editor
2017-02-08 16:21:52 -05:00
Michael
51ad9434bb
Shop work.
...
- Shop Editor implemented.
- Shop List implemented.
- Shops are now a way to earn Codepoints.
2017-02-08 15:51:22 -05:00
Michael
32ddb11f52
Fix major security flaw in multi-user domain
2017-02-04 19:11:53 -05:00
Michael
bbe37edb68
Shiftnet, and audio fixes
2017-02-02 09:47:23 -05:00
Michael
2d095dcf8d
ShiftFS file structure changes
...
Files can now store header data in a separate byte[] array inside
File.Header. You can use the Utils.Set/GetHeaderText/Data(path, data)
methods to set the header of an existing file.
2017-01-24 12:22:12 -05:00
Michael
8dd75653ff
Remove reference to Discoursistency
2017-01-22 14:25:08 -05:00